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3,072 Commits over 1,552 Days - 0.08cph!

4 Years Ago
Fix jittery transforms getting bone transforms from client only ents Add getters for anim graph params
4 Years Ago
add explosive rust barrel prop
4 Years Ago
Update flashlight animgraph
4 Years Ago
Add rust flashlight viewmodel
4 Years Ago
phys_debug_draw FCVAR_CHEAT
4 Years Ago
Fix citizen ghost not compiling Dump citizen thumbnails
4 Years Ago
Transfer render color and alpha to breakables
4 Years Ago
Fix ModelEntity RenderColor and RenderColorAndAlpha getters
4 Years Ago
Try and fix modeldoc same way as last time
4 Years Ago
Rebuild All
4 Years Ago
trigger a rebuild of animationsystem?
4 Years Ago
Move GetRenderColor32 to the bottom of CBaseModelEntity
4 Years Ago
Disable voice_loopback so we can use it
4 Years Ago
Comment out sv_voiceenable
4 Years Ago
Remove modeldoc dll and hope it doesn't break again
4 Years Ago
Add RenderColorAndAlpha instead, for when you want to set both
4 Years Ago
Add ModelEntity.RenderColor getter, setter also sets RenderAlpha
4 Years Ago
Disable voice polling in engine, we handle voice
4 Years Ago
voice_hearself false by default
4 Years Ago
Add physics hulls to rust crates so they can be used as physics props
4 Years Ago
try and force modeldoc to rebuild?
4 Years Ago
Add modeldoc_editor back as a last attempt fix
4 Years Ago
Don't enable EnableTouchPersists for trigger_hurt, isn't needed
4 Years Ago
Add BaseTrigger that can also show debug overlay with drawtriggers_toggle
4 Years Ago
Do a full recompile on hats
4 Years Ago
Fix all citizen hats
4 Years Ago
Add ortho light entity
4 Years Ago
Don't add ents to hurt list if they can't take damage
4 Years Ago
Never transmit trigger_hurt to clients, they don't need it
4 Years Ago
Add basic trigger_hurt entity
4 Years Ago
Make thirdperson camera less dependant on hard coded values
4 Years Ago
Fix Particles.Destroy typo
4 Years Ago
Add option to walk controller to enable jump on input down, not input pressed
4 Years Ago
Air Acceleration
4 Years Ago
Add better collision for citizen chairs
4 Years Ago
Give some citizen hats a physics hull
4 Years Ago
Add LightQuery.GetLightForPoint (calculates light at a single point)
4 Years Ago
Fix up some more clothes
4 Years Ago
Add ModelEntity.BodyGroupMask so that all body groups can be copied to other entities
4 Years Ago
Keep chainlink_fence_3x3_gate modular origin
4 Years Ago
Fix alignment on all rust tires
4 Years Ago
Split chainlink_fence_3x3_gate into two models
4 Years Ago
Fix rock_ledge_a alignment
4 Years Ago
Fix alignment on remaining citizen props
4 Years Ago
Fix models/citizen_props/cardboardbox01.vmdl origin
4 Years Ago
Set gibs collision layer if they're debris
4 Years Ago
Remove an annoying assert when spawning a bot
4 Years Ago
Scale a few things based on player scale
4 Years Ago
Scale player animation speed with player scale
4 Years Ago
Bind PhysicsJoint.IsActive to check if a joint has broken