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3,524 Commits over 1,338 Days - 0.11cph!

1 Year Ago
Only call VPhysicsCollision once, in C# we play sounds for both surfaces Remove VPhysicsCollision for CWorld so it uses base VPhysicsCollision Don't play hit surface impact sound 20 units down, assuming this was a test that was never removed
1 Year Ago
Remove surface property editor, we don't use this tool anymore
1 Year Ago
Remove break sounds from physics game system, nothing calls this on the native side and we should be doing break sounds on the managed side anyway
1 Year Ago
Remove native info_particle_system - we have this in C#
1 Year Ago
Fix dodgy physics sim in modeldoc, incorrect substep interval
1 Year Ago
Allow created sound to be looped
1 Year Ago
Sound glue stubs First pass at creating sound resource Bind the create sound glue function Add bullshit function to create sound resource from managed to test it fix dodgy memcpy of sound data Move create sound to Sound instead of SoundFile for now https://files.facepunch.com/layla/1b2411b1/sbox-dev_EXUbMAAhf6.mp4
1 Year Ago
Remove CAnimSkeletonConstPtr typedef from physics interface (why was this here)
1 Year Ago
1 Year Ago
Remove Get/Set HeightMap from physics world interface, nothing uses it
1 Year Ago
Remove CreateXConstraints from physics interface
1 Year Ago
Remove CVPhys2Spring, Remove CreateSpring and DestroySpring from physics interface
1 Year Ago
Add Audio/Mute for when you don't want sound at all https://files.facepunch.com/layla/1b2311b1/sbox-dev_rMbBnXxmZR.png
1 Year Ago
Animgraph: Revert parameter choice sorting to see if it fixes crash in steam build
1 Year Ago
Add managed resource type for animation graphs Allow HAnimationGraph to be networked. Set animgraph from managed using animgraph resource. Fix animgraph returning junk resource name Internal Model.Get return null for invalid IModel Return animgraph of model if we haven't set an animgraph on the entity
1 Year Ago
Return animgraph of model if we haven't set an animgraph on the entity
1 Year Ago
Allow HAnimationGraph to be networked. Set animgraph from managed using animgraph resource. Fix animgraph returning junk resource name Internal Model.Get return null for invalid IModel
1 Year Ago
Add managed resource type for animation graphs
1 Year Ago
ModelDoc: Attempt to reorder folders of clones properly
1 Year Ago
Remove bullshit from soundevents_core
1 Year Ago
Add lock abs transform scope guard when updating graphs to avoid IsValidToRecomputeTransformState assert
1 Year Ago
Add Texture.GetPixels
1 Year Ago
Animgraph: Better way of deleting selection without deleting group input/output
1 Year Ago
Animgraph: Don't allow group input/output nodes to be copied
1 Year Ago
Use copy_postbuild.cmd instead of just copy.cmd
1 Year Ago
Delete some orphan textures
1 Year Ago
When a glass shard takes damage, check surrounding shards, better hit detection for melee damage
1 Year Ago
Only set cycle zero time to anim time if playback rate is non zero, set it to the cycle otherwise
1 Year Ago
Add some more cycle normalizes in sequence update node
1 Year Ago
Add glass tag to glass shards
1 Year Ago
Remove r_force_copy_texture_using_rgb
1 Year Ago
Possible fix for dodgy color format on some cards when encoding video
1 Year Ago
Fix lib files not copying over properly
1 Year Ago
Remove map_crack devtool
1 Year Ago
Another CBasePlayer cleaning pass
1 Year Ago
Squashed commit of the following: commit 57ef41abe658b25faa777fd0d407ace0f3bfe9a7 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:53:39 2022 +0100 delete all py files I can find that aren't in thirdparty commit f12cd4c75f331c6e5e0e1d020fce270387ee8c73 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:40:51 2022 +0100 Remove python_base.vpc (wtf) commit 01ec386039ce05335c17ef44c3fb3c69b1b25d96 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:38:17 2022 +0100 Remove utils/source_builder commit e59f61e6fa19294a29287371e549bc54b3f8050c Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:36:52 2022 +0100 Remove pylib, pymathlib etc nonsense commit f92e9443127f93f5c0e8693096cf2917abc39505 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:31:28 2022 +0100 delete src/sdktools commit 19cb788b77d9de3c5945515e979c0b73b57ac622 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:28:54 2022 +0100 delete game/sdktools commit 0f18cd70c5b394403a0b66facf89be8ed5d12e80 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:26:19 2022 +0100 Use copy.cmd (do cross platform C++ when we can be arsed) instead of CopyBuildOutput.py
1 Year Ago
Use copy.cmd (do cross platform C++ when we can be arsed) instead of CopyBuildOutput.py delete game/sdktools delete src/sdktools Remove pylib, pymathlib etc nonsense Remove utils/source_builder Remove python_base.vpc (wtf) delete all py files I can find that aren't in thirdparty
1 Year Ago
Animgraph: Fix condition sorting (again)
1 Year Ago
Animgraph: Fix condition sorting
1 Year Ago
UpdateSceneObjectMeshInstances restores previous mesh group mask
1 Year Ago
Restore mesh groups for entities on model hotload
1 Year Ago
Add video_scale (percentage) convar to downscale video recording - quality will suck until we do some filtering on it
1 Year Ago
Make SetPhysicsJointAnchorToChild work with scale and mirror modifiers
1 Year Ago
Make modeldochelper_attachment work with scale and mirror modifiers
1 Year Ago
Animgraph: Parameters lists are not sorted alphabetically (do the same fix for conditions)
1 Year Ago
Make sure SoundFile actually preloads the sound - it was only working before because the sound got played, which preloaded it Fix our CopySamples16 bind messing up memory for ADPCM sounds
1 Year Ago
Modeldoc: box and cylinder helpers render edges with noZ
1 Year Ago
Reenable ScaleBoneRelativeAttribute and ScaleWorldAttribute so AO proxies can be scaled
1 Year Ago
Remove prt_matrix type - unused
1 Year Ago
Remove qc_asset type - unused