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3,524 Commits over 1,338 Days - 0.11cph!

1 Year Ago
Animgraph: Increase max visible items to 25 for attribute combo boxes as max wanted to see more items at a time
1 Year Ago
Animgraph: Sort GetParameterChoiceList alphabetically
1 Year Ago
Modeldoc: Reenable scale and mirror on nodes, should be fine now that the helpers are scaled with it
1 Year Ago
Modeldoc: Don't apply scale modifier to helpers if it's disabled
1 Year Ago
Fix render attributes not holding onto textures causing them to be deleted when render attributes still needs them
1 Year Ago
Modeldoc: Apply all scale and mirrors to helpers seeing as there can be multiple of them
1 Year Ago
ModelDoc: Apply scale and mirror to helpers Enable scale and mirrors on hitboxes again Don't depth test on DebugShowHitboxes
1 Year Ago
mesh glue cleanup
1 Year Ago
Remove CBaseEntity::FVisible
1 Year Ago
Remove Legacy Compile Collision Mesh
1 Year Ago
Fix incorrect morph position delta scaling
1 Year Ago
Animgraph: Allow bone merged models to be enabled/disabled
1 Year Ago
Another cleaning pass on BasePlayer
1 Year Ago
Remove last remaining references to vscript hanging around
1 Year Ago
Remove textstatsmgr
1 Year Ago
Remove physics_npc_solver
1 Year Ago
Remove base_curve_over_time, point_entity_fader, point_render_attr_curve
1 Year Ago
Remove heatmapviz, smoke_fog_overlay, warp_overlay
1 Year Ago
Remove CBaseTrigger
1 Year Ago
ModelDoc: Fix bone merged models not clamping to their max lod level when forcing lod level
1 Year Ago
Support custom picked maps for light rigs so you're not always stuck with built in ones https://files.facepunch.com/layla/1b0311b1/sbox-dev_QJtb1fY8HV.png
1 Year Ago
Seeing what needs to be done to load a compiled map into a sceneworld, putting on a branch so I don't have to stash it https://files.facepunch.com/layla/1b0211b1/sbox-dev_nCYeuvAdb2.png
1 Year Ago
Hammer: Reset camera speed mul with middle mouse button
1 Year Ago
Fix tool camera ALT + right click being incredibly sensitive
1 Year Ago
Hammer: Add option for mousewheel speed boost
1 Year Ago
ModelDoc: Don't scale normal deltas, fixes morphs getting fucked when scaling model
1 Year Ago
Hammer: Scroll wheel changes max speed boost when moving, useful for getting around quickly
1 Year Ago
Simplify parts of asset browser page to cut down on wasted space https://files.facepunch.com/layla/1b0211b1/sbox-dev_w9jwy2z9zS.png
1 Year Ago
Remove stats label from asset browser page - wasted space
1 Year Ago
Add node categories https://files.facepunch.com/layla/1b0111b1/sbox-dev_nEiyubXrVw.png
1 Year Ago
Some node renames max suggested
1 Year Ago
Stop node menu from auto closing when not desired
1 Year Ago
Fix node context menu not being able to create nodes
1 Year Ago
Animgraph: Add filter box for node list https://files.facepunch.com/layla/1b3011b1/sbox-dev_tujIbmzjPj.png
1 Year Ago
(Hopefully) Fix very annoying random crash on shutdown - sound events were getting double deleted
1 Year Ago
Set sequence cycle zero time only on first update
1 Year Ago
Revert an assert fix in CSequenceUpdateNode, don't know what the assert is but this fix is fucking up animations (viewmodel deploy)
1 Year Ago
SceneModel now uses animation helper internally so it can support all the animation features (constraints, physics bones, etc)
1 Year Ago
Add SceneModel.SetAnimGraph
1 Year Ago
Rework audio encoding for video recording so that the sink writer doesn't throttle during low fps (loading screen)
1 Year Ago
Allow mesh to create an empty vertex buffer for when you want to create vertex data after model has been created Do the same for index buffer Destroy old buffers when resizing them (creating a new buffer) probably very bad that we wasn't already doing this
1 Year Ago
Animgraph: Add context menu action to convert sequence node to single frame node https://files.facepunch.com/layla/1b2311b1/sbox-dev_WLgxmvsYT4.png
1 Year Ago
Fix animgraph autosave stomping the current session
1 Year Ago
Animgraph: Fix animgraph not autosaving (uses default settings, no UI yet)
1 Year Ago
Animgraph: Add context menu item to select all child nodes
1 Year Ago
Animgraph: Fix crash when focusing on deleted state machine item
1 Year Ago
Obsolete SetAnimGraphPreview, addons will probably fail otherwise because a command in base was using it
1 Year Ago
Remove animgraph_preview - no longer functional and can be done a better way
1 Year Ago
Draw waveform for sound file preview https://files.facepunch.com/layla/1b1811b1/sbox-dev_qVSPpHFSP6.png
1 Year Ago
Handle sound file reloads, release ref and add it back after reload finishes Add (probably temp) sound file preview