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4,308 Commits over 1,552 Days - 0.12cph!

2 Years Ago
Return defaults in a bunch of functions I don't want to deal with yet
2 Years Ago
Impl Create Shapes in interface, looks like these are just used for temp shapes Give physics shape a owner body Remove UpdateSphereShape and UpdateCapsuleShape from interface, unused
2 Years Ago
body SetPosition and SetOrientation
2 Years Ago
Impl per body gravity
2 Years Ago
Do the same but from serialized rubikon mesh and hull data (ugh)
2 Years Ago
Impl AddHullShape
2 Years Ago
Impl AddMeshShape
2 Years Ago
Set body shape after shape is created
2 Years Ago
Impl AddBoxShape
2 Years Ago
Impl AddSphereShape Imp AddCapsuleShape
2 Years Ago
Remove MarkCallstack and MarkCallstackSkeleton
2 Years Ago
Remove GetOwnerDebugName Impl physics body get shape (jolt only has 1 shape per body so I guess will need to get subshapes from compounds?)
2 Years Ago
Remove interacts with and as nonsense
2 Years Ago
Remove GetBroadphaseProxy
2 Years Ago
Impl physics shape type Remove GetBaseInteractsAs from interface, no longer used
2 Years Ago
Timescale and step count
2 Years Ago
Debug names for body and shape Impl PositionIterations and VelocityIterations
2 Years Ago
Give physics shape a jolt shape
2 Years Ago
Impl physics body GetWorld Physics body motion type get/set Get pos and rot of physics body
2 Years Ago
Expose our new interface
2 Years Ago
Impl physics world debug name Impl GetActiveBodyCount and GetActiveBodies
2 Years Ago
Set allow sleeping on body settings
2 Years Ago
Save world reference body Get body count Impl GetBody Set jolt body user data to our body Create jolt body when we add body to the world
2 Years Ago
Give physics world a user data physics device name Save physics world create flags Save physics simulation type to apply to bodies later, I don't think jolt can set simulation mode as a whole
2 Years Ago
Casts for quaternion
2 Years Ago
Add physicscasts to convert between jolt and source units Change physics world GetGravity to return non const because we need to return local vector
2 Years Ago
Impl CJoltPhysicsInterface::GetWorld Impl CJoltPhysicsInterface::Draw Impl CJoltPhysicsInterface::SetVisualDebugCameraHint
2 Years Ago
Keep a list of worlds in jolt physics interface
2 Years Ago
Implement CreateWorld and DestroyWorld CJoltPhysicsWorld stubs
2 Years Ago
Create managed handle for physics body and world
2 Years Ago
Renaming - keep everything tidy Assert all unimplemented functions in physics interface CJoltPhysicsBody stubs CJoltPhysicsShape stubs
2 Years Ago
Remove duplicate precompiled header
2 Years Ago
Add new jolt files to vpc
2 Years Ago
Move rubikon/profile.h to physicslib, we don't want to be including rubikon shit in interfaces Update jolt to latest
2 Years Ago
Get this shit compiling again
2 Years Ago
Merge branch 'jolt-physics' into jolt_physics2
2 Years Ago
Remove vphys2_qem
2 Years Ago
Rename vphys2_aggregate to physicsaggregate
2 Years Ago
Remove CRnContact usage in IPhysicsShape
2 Years Ago
Merge IVPhysXWorld into IVPhysics2World, I don't see the point of having two world interfaces other than to be annoying
2 Years Ago
Trim some more functions from physics world Don't link vphysics2 in face poser, I don't think it's needed
2 Years Ago
Remove unused vphys2 convars
2 Years Ago
Rename CVPhys2World to CPhysicsWorld for consistency
2 Years Ago
Remove CRnWorld usage out of physicsdebugdraw
2 Years Ago
Remove physicsdefinitions
2 Years Ago
Remove IFnPhysicsWorld
2 Years Ago
Remove IFnPhysicsSoftbody
2 Years Ago
Remove Type dispatch functions from physics joint interface Remove IFnPhysicsBaseShape Remove some unused functions from physics body interface
2 Years Ago
Animgraph: Hide gizmos and ground plane when in viewmodel camera mode
2 Years Ago
Remove IFnPhysicsHullShape and IFnPhysicsMeshShape