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4,302 Commits over 1,552 Days - 0.12cph!

3 Years Ago
Hammer: Support mesh file drag drop (fbx, obj, smd, dmx)
3 Years Ago
Hammer: Strip off file:/// for BuildAssetListFromString, fixes asset drag and drop Hammer: Bail if we couldn't drag and drop material (if it isn't a decal etc)
3 Years Ago
CSceneAnimatableObject: Don't try to bone merge if there's nothing to merge, populate world space and parent space bone transforms before performing bone merge
3 Years Ago
Add a flip normal option for C_OP_RenderSprites
3 Years Ago
Remove unused stuff from CLightCookieManager
3 Years Ago
Remove all cookies on loop deactivate
3 Years Ago
Only update light cookie slices on garbage collect if there's still a render device, should fix light cookie crashes on shutdown
3 Years Ago
hopefully the last time i have to fix shatter glass
3 Years Ago
Transform quad vertices of shatter glass in C# so it can use correct transform (maps with shatter glass will need recompiles)
3 Years Ago
Fix incorrect bounds check on m_nNumFixedPlanes in CWorldCollideContextData, causing crash in rain particles
3 Years Ago
Hammer: Add cell size and step height to tile grid dialog Hammer: Update tilegrid when changing step height
3 Years Ago
Hammer: Attempt to make tile grid step height changeable instead of fixed 32
3 Years Ago
small typo
3 Years Ago
ModelDoc: Allow collision group and interactions to be set directly in modeldoc instead of collision_properties.txt https://files.facepunch.com/layla/1b2311b1/sbox_ly6X3R6I3b.png
3 Years Ago
Hammer: Change tile grid step height to 32 increments
3 Years Ago
Hammer: Add 32 and 64 to GetStringForCornerHeight to see if that fixes things
3 Years Ago
Hammer: Mark tile helpers dirty when editing properties
3 Years Ago
Hammer: Fix crash when changing tile grid size without setting tile set
3 Years Ago
Hammer: Update grid nav cell size
3 Years Ago
Hammer: Save tile grid cell size
3 Years Ago
Don't add null RnMesh or RnHull to physics body desc
3 Years Ago
Hammer: Allow changing of dota tile grid cell size instead of hardcoded 256
3 Years Ago
Add AnimEntity.SetAnimGraph to override animgraph
3 Years Ago
Add SetupPhysicsFromOrientedCapsule
3 Years Ago
func_precipitation: Add density property with precipitation_density scale convar
3 Years Ago
func_precipitation: Add inner near and far distance properties
3 Years Ago
remove left over log
3 Years Ago
Initial func_precipitation implementation
3 Years Ago
Allow particles to be created in the current scene world
3 Years Ago
Hammer: Allow block tool to vertex snap
3 Years Ago
Particles: Enable InitFromParentKilled and CreateFromParentParticles
3 Years Ago
Even more robust
3 Years Ago
Hammer: More robust quad basis calculation for shatter glass etc
3 Years Ago
Remove glass hack, try and put quad basis into entity key values instead
3 Years Ago
Chop off a pixel when mp4 recording is an odd size so any size can be recorded
3 Years Ago
Add mp4 support to CMovieRecorder so we have a working mp4 recorder that we can speed up for runtime use
3 Years Ago
ModelDoc: Change default save location to path of imported model file
3 Years Ago
models/editor/spot to models/editor/ortho
3 Years Ago
AssetBrowser: Create global browser if we deleted it and want it back, fixes crash
3 Years Ago
AssetBrowser: Save and restore browser views tool settings for semi modals so settings on "hammer active material" etc are saved
3 Years Ago
Don't force limit DebugOverlay.Text distance
3 Years Ago
Fix incorrect fov on PlanarReflection
3 Years Ago
Hammer: Block tool remembers last height https://files.facepunch.com/layla/1b2811b1/58745.mp4
3 Years Ago
Hammer: Write surface property names to temp file so it's not in game dir
3 Years Ago
Hammer: Write surface property names to file so map builder can add them back, fixes static props losing their surface properties
3 Years Ago
Hammer: CToolPhysics::IsTargetSelected also checks the target parent, fixes grabbing map meshes that were box selected
3 Years Ago
Hammer: Fix physics simulation selection for map entities that have child map meshes
3 Years Ago
ModelDoc: Make ConvertPhysicsShapesToAoProxies work on box physics shapes
3 Years Ago
ModelDoc: Fix new animgraph save path
3 Years Ago
Fix model path spacing not being copied over