userLayladcancel

7,659 Commits over 3,684 Days - 0.09cph!

7 Years Ago
Use capsule collision for ship physics
7 Years Ago
Bounce ship off track barrier instead of sliding up it Add track friction and air friction Add TrackHitResult Basic ship networking
7 Years Ago
Enable IWYU compiling for unreal project (https://docs.unrealengine.com/en-us/Programming/UnrealBuildSystem/IWYUReferenceGuide) Update BindingGen
7 Years Ago
Include native header at the top of generated files
7 Years Ago
missing coherent libs
7 Years Ago
Add BaseEntity.Moveable, this should help with dynamic shadow caching
7 Years Ago
Assign lod required bones
7 Years Ago
Fix skeletal mesh loading
7 Years Ago
Start to get skeletal mesh loading again after 4.19 update
7 Years Ago
Update to 4.19
7 Years Ago
Simple html entity test (ui in world)
7 Years Ago
Compile fix oopsie
7 Years Ago
Remove unused C++ actors
7 Years Ago
Remove pivot transform bullshit, model origin is set at import time instead
7 Years Ago
Replace physx with swept sphere for ShipRacer Merge
7 Years Ago
Add UI
7 Years Ago
Initial commit
7 Years Ago
Placeholder ship model. Bit of suicide barrels code cleanup.
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Add empty template addon that can be copy pasted when making new gamemode addons
7 Years Ago
Add Player.Local.ServerName. Hook up server name to scoreboard.
7 Years Ago
Add collision test to new spring arm camera
7 Years Ago
Cache players team before killing them so kill feed can show correct killed team
7 Years Ago
Add team colors to kill feed Add Gamemode.TeamColor
7 Years Ago
Add convar to toggle console overlay
7 Years Ago
Use icon for death log and use translate for fades
7 Years Ago
Hook up death log
7 Years Ago
Barrel explosion force convar
7 Years Ago
Fix compile error
7 Years Ago
Add convar for ragdoll fade time. Play sound on round end.
7 Years Ago
Increase explosion force from barrel so ragdoll gets launched
7 Years Ago
Allow second cooldown after barrel respawn until detonation is ready, avoids accidentally detonating
7 Years Ago
Decrease barrel detonation time to make it easier to get a kill. Decrease pistol fire rate slightly.
7 Years Ago
Decrease warmup and round starting time so you're not arsing around for too long
7 Years Ago
Add round over phase
7 Years Ago
More gamemode convars Display players waiting / players needed on hud
7 Years Ago
Don't include vorbis headers on dedi fix #if bullshit
7 Years Ago
Replicate round timer in seconds so it's always in sync
7 Years Ago
Wrap sound bindings in dedicated server ifdefs
7 Years Ago
Remove unused broadcast sound rpc's
7 Years Ago
Don't play sounds on non clients (dedi server)
7 Years Ago
Add melon material
7 Years Ago
Don't spawn as barrel when testing with 1 player on server
7 Years Ago
Ghetto asset preload
7 Years Ago
Replicate round num and add to hud Merge branch 'master' of github.com:Facepunch/SandboxGame
7 Years Ago
Add players needed convar, increase default round time to 120 seconds
7 Years Ago
Add round timer hud, broadcast round starting
7 Years Ago
Add assets to barrel gamemode so nothing needs to be mounted (for playtest)