1,610 Commits over 2,253 Days - 0.03cph!
Increased step size (so we can actually walk up stairs)
Stage Info styling
Merge branch 'main' into ui-redesign
Add vitals styling, and vitals value
Update stack sizes for items
Try actually setting UseHitboxes on traces...
Change how reload sound is handled and stop any reload sounds when weapon is put away
fixed cubemap fog
Add ModelName to ArmorItem
Add placeholder clothing model names to each armor item type
Add InventoryContainer/NetInventoryContainer.Is comparison method
Automatically despawn any client-side ragdolls after a time
Update any equipment clothing when added or removed from the equipment inventory
Various fixes and use type library class name
Merge branch 'main' of sbox-corewars
Compile test map vpk
Add SimpleForm.AddRowToGroup
Add EditorMirrorMenu for selecting X/Y axis and Cancel/Mirror
Add MirrorBlocksTool (no mirror logic yet)
Add mirrorblocks.png icon for the Mirror Blocks Tool
Update sbox-voxels
Add mirror functionality to Mirror Blocks Tool (FlipX, FlipY)
Tidy up
Fix compile error :S
Adjust minimum item scale for radial menus if there's up to 10
Added the Move Blocks Tool to move an area of blocks from A to B
Various tweaks to styling for the editor radial menu to be less obnoxious
Added SecondaryMode for EditorTool and EntitiesTool returns its mode
Editor Block List and Editor Hotbar styling changes
Added EditorToolDisplay to show the current tool being used in the editor
Add EditorToolDisplay to EditorHud
Added From Origin setting to the Mirror Blocks tool so you can duplicate blocks mirrored around origin
Merge branch 'main' into ui-redesign
Can press Tab to close any active dialog
Merge branch 'main' into ui-redesign
inventory slot
Switch SetupPhysicsFromModel to PhysicsMotionType.Keyframed so it works (static isn't)
Call ResetInterpolation when moving a model in the voxel editor
Update sbox-voxels
Update sounds
Merge branch 'main' of sbox-corewars
Add is-empty to InventorySlot for Lewis
Merge branch 'main' into ui-redesign
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New Player Overlay style
Course timer style
More Course Timer Styles
fix typos and styles on controls tab
Add Time remaining header to map-end
Course Timer, GameEnd, Mapvote, Podium, Controls
Asset compile
Map vote also contains maps tagged for this gamemode
Merge branch 'main' into ui-rework
toasts, customize tab, trail pass styles
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Async button
add dripsy gradient, player capsule and teaminterface
StyledButton, SafeAreaHeader styles
PageLoading, PageMessage, Separators, ServerIcon, ServerTime and Spinner
Game Item, ImageOverlay, Modal Root, NotifStatus, OnlineStatus
font families, game icon, game item
Notifications, more colours
Header, News, Styled Avatar, Theme colours
user component rewrite
StyledAvatar dripsy
Styled Avatar, NewsList and NewsItem Dripsy
Dripsy beginnings for the Hub
Animate clanheader banner
Update flag overlay background
Adding a full members list dialog
Add last seen to the ClanMember tile
PageHeader android padding on opaque header
Android specific PageHeader padding
TransparentHeader padding
Clan page member styling isOnline
Add map view, update component for responsiveness
Animation update, embedded images