216 Commits over 580 Days - 0.02cph!
Additional tape skins
https://files.facepunch.com/louie/1b1011b1/sbox-dev_Ueq5hbbqcE.jpg
Tape collection
https://files.facepunch.com/louie/1b0811b1/sbox-dev_HyjLssrXwH.jpg
9mm brass eject particle
Steel grid correct surface
Dead end road sign from core
Concrete debris fix
Corrugated blend
Dynamic reflection on glossy concrete
Grass mud blend wip
Use new mud on asphalt blend
Fixed broken collision on https://asset.party/rust/rustwaterdrum
Rust vehicle parts
oil drum explosive meta
_c's
Additional blend layers for grass dirt blend and asphalt blend
Small flower models
Stone tile brick materials
Assets to be uploaded from core
Tweaked floor tile blends
Fixed Rust text zfighting on shipping containers
Manhole cover
Dirty glass
Update content map
Majority of Rust content (Still needs uploading)
Leaf sprite
Oak tree textures
Leaves falling particle
_cs
Updated stone cladding hs
herringbone brick blend 2
Nature models from core + use foliage animation
https://files.facepunch.com/louie/1b2211b1/sbox_0046.mp4
Flashing zebra crossing light
To Let signage
meta files
Pavement blends
tweaked cardboard box materials
Push all compiled apart from vtex
Organisation for the future
Removed unused USP content
Stone cladding hs blend meta
Add Tag to model materials
Stone cladding hs blend
Returned metal wheely bin and alarms to original path so we don't break maps
Updated asset library map
Adjusted opening times overlay
Adjusted spacing and collision on betcash sign
Fixed incorrect material references
BetCash sign model
BetCash sign overlays
Fixed models referencing old paths