171 Commits over 184 Days - 0.04cph!
move number sprites to different folder
set the music volume
the volume bar in the boomer settings wasn't setting the volume correctly
fixed models using the incorrect materials
vfx > shader
recompile all materials
correct coffin path
Update .addon
asset clean up
Fixed crosshair being in wrong pos
Added sound option to jumppad
Use world model for editor models
Compiled assets
Adjusted hud icons to match text
Added music box
ent that plays music
tweaked hit sound
Compiled files
Added Russian Language for when its supported in game (Thanks lyrica)
Merge branch 'main' of sbox-boomer
Added French Language for when its supported in game (Thanks KAYA & Del Tremblay)
Ajout de la langue française pour quand cela sera supporté in-game
Added Pirate language option
Awards use localization file
Added English language localization
Updated the localization files
Updated Ammo models (Howie)
Adjusted lightning particle when zoomed in
Updated Weapon models and anims
Switched QuadDamage to basepickup
Merge branch 'main' of sbox-boomer
default controller settings
Add BasePickup, made ArmorPickup and converted ArmorShard to use it.
No need to null out the model
Add BasePickup.OnPickupAction, delete armor pickups when they're used if dropped by a player
Refactor Ammo pickups to use BasePickup
Armor pickup feed message uses armor granted value
Added BasePickup.Disabled
Re-enable if Disabled = false, disallow pickup
Rename RespawnImmediately to SpawnImmediate - fix draw on startup
Updated Health and armour to have fixed respawn values
Merge branch 'main' into pickups
Set up megahealth + respawn timer
Mega armour set up
Allow players to set Time Limit in lobby
Game Type Lobby settings
Back up round timer
Hide timer once pickup is ready
_cs
Disable Quad Damage in hammer for now
Slightly better map check
If the map isn't set up correctly we go to a different map
Default to Deathmatch if no gamemodes set
Work In Progress GameModes rework
Correct values for armour shard
15s respawn on Armour Shard and Health Vial
Armour Shard +5 armour
Health Vial +5 Heal
Sprites
Removed testmap
Better visuals for ball timer
https://files.facepunch.com/louie/1b1711b1/sbox-dev_F6Eap1pS09.gif
Add some sounds to MasterBall
Added MasterBall gamemode
Its like oddball
bm_masterball true
Updated Explosion Particle
Added Rocket Arena gamemode
Like InstaGib but with Rockets
bm_rocketarena true
fixed tiny speedo number in corner
only clear inventory on rail tag
Added Movement Hints settings
https://files.facepunch.com/louie/1b1511b1/sbox-dev_rPKOR9VT6R.png