30 Commits over 90 Days - 0.01cph!
Additional Assets
More map progress
Adjusted light fadeout distance to help with performance
Additional assets
Updated map
Cleaned up map (split into prefabs)
Map updates
experiment with building collision disabled
Additional assets
Slight map update
Updated RRR map + fake fog
PlayerGlow Particle
Use .Set("color",...)
Cartoony blood splat
Use .Set and Named Values on particles
Particle number sprite
Particle for number
set up an example
tweak coin particle spawn
Organised particles to save us pain in the future
Simple coin particle
use new path for particles
cursor hand
tweaked movement marker
Updated movement marker
set colours correctly for attack
quick melee hit sounds
Experimental day night controller
better feeling camera pan
Wip Map
increase camera distance