userLouie Turnercancel
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21 Commits over 92 Days - 0.01cph!

3 Years Ago
Updated Flatgrass to use new models
3 Years Ago
Fixed Rust Shotgun muzzle attachment not facing forward.
3 Years Ago
Updated Flatgrass changed brick texture
3 Years Ago
Reduced grid size when loading the template basic_setup.
3 Years Ago
Dev Reflectivity Hotspot Materials
3 Years Ago
Additional tool scene light rigs
3 Years Ago
Added Various Hammer Entity Icons and Model Fixed point_aimat using wrong file path
3 Years Ago
Catwalk TileSet
3 Years Ago
Updated Light_Omni to use custom editor model similar to light_spot
3 Years Ago
Update base Rope/Cable Particle to use correct materials
3 Years Ago
Office Ceiling TileSet
3 Years Ago
Fixed black viewmodels (flatgrass)
3 Years Ago
Fixed Cubemaps on the toolscene
3 Years Ago
Adjusted lighting on Flatgrass and other minor tweaks.
3 Years Ago
Fixed default env_cubemap_fog texture
3 Years Ago
Added default light cookies.
3 Years Ago
Updated collision group to debris on explosion particle Should be a tiny increase in performance on the gibs.
3 Years Ago
New Explosive Barrel Particle New explosion particle plus scorch decals. (particles/explosion/barrel_explosion/explosion_barrel.vpcf) https://files.facepunch.com/louie/1b0211b1/s%26box%202021-08-02%2016-20-26.mp4 Merge branch 'master' of sbox-game
3 Years Ago
Basic cloth physics model Basic model that lets you bake cloth physics inside hammer.
3 Years Ago
Updated Flatgrass New version of Flatgrass with improved visuals, slightly bigger and a nav mesh.
3 Years Ago
Added nav node and clean up to Basic template. Updated to have nav node and cleaned up the entities by removing old properties.