210 Commits over 915 Days - 0.01cph!
Add lights to map
Models set up incorrectly
Add bricks to map
Posed Citizen
Electric particle
Adjust tone mapping
Updated map
Blockout additions and tweaks
Update map to use new scales and assets
Update .gitignore
Correct cup collision type
Update .gitignore
Block out
The map has a sun and sky already
Fake shadow
playground scene
Rename player
Better jumping
Camera improvments
Better camera
Player rotate free of camera
Added slide animation
Fixed ui bug
Stop player looking in random direction
Fixed couple animation bugs
Convert UI to Razor
Everything is Razor now. Tho some styles are a bit wonky and need adjusting. since i don't know how they are suppose to look i left it alone for now
Merge pull request #18 from Adesii/main
Convert UI to Razor
Added hud element for tag
https://files.facepunch.com/louie/1b2811b1/sbox-dev_jI0XR8N0S0.png
Updated Music Box Tweaker to have more control
Updated Music Box Tweaker Radius
Added Sound Box works similar to "snd_event_alignedbox"
Update para_test.vmap
fixed not colliding with collectables
Send player back to the beginning if lose all lives
Let player use checkpoint multiple times
Checkpoint hud element + can't trigger checkpoint before round starts
Don't collide with other players in dash mode
Don't show waiting for players hud in non tag modes
music volume half
added Icecream option too collectables
Map vote styling
https://files.facepunch.com/louie/1b2611b1/sbox-dev_JttkRWbO3n.png
Waiting for players under scoreboard
Hide Hud in dev cam
Added effect when activate checkpoint
New checkpoint model + remove old ones
Respawn effect
Tweaked hud elements on brawl
Fixed checkpoint model displaying incorrectly
Use chat entry for player death and completing course
Style for player healthbar
updated style for life
Merge branch 'main' into UIUpdate