userLouie Turnercancel
reposbox-platformercancel

134 Commits over 153 Days - 0.04cph!

7 Days Ago
Update .addon (use tagged maps)
27 Days Ago
Collision Tag Day Stuff
43 Days Ago
Update .addon
55 Days Ago
Updated Laser particle Merge branch 'main' of sbox-platformer
2 Months Ago
Update .addon
2 Months Ago
Allow custom particles on decay platform
2 Months Ago
Clean up files Jumppad model
2 Months Ago
Removed dev mats as now part of core
2 Months Ago
Revert rail fix Gamemode Assets
2 Months Ago
Quick fix for rails
3 Months Ago
Entity Categories
3 Months Ago
little clean up Use touch instead of start touch on kill trigger Slight effect on coin ring Coin particle adjustment Added falling platform Moved cameras to camera folder Spectator camera If player dies in coop mode make them spectate Respawn dead players at checkpoint in coop mode Fall block speed setting In coop allow anyone to pickup collectables If player joins late make them spectator spawn them on random player Start timer when round starts for all players in coop mode better detection for late joining players + end time on anyone ending Use global timer instead for coop Better solution of collectables for coop and competitive mode coop mostly works need to work out end game state
4 Months Ago
Fixed coin particle not being deleted
4 Months Ago
Decreased round time Lifepickup model Hud element on tagged player
4 Months Ago
Update .addon
4 Months Ago
Clean up
4 Months Ago
Hud element for tagged and not tagged players work in progress tag rounds
4 Months Ago
reduced duck jump height
4 Months Ago
ledge grab bit more consistent + head check to stop clipping through map removed debug rail direction dev mat Fixed laser spawn point to stop clipping with walls Merge branch 'main' of sbox-platformer
4 Months Ago
Hide hud elements we don't need for tag
4 Months Ago
Check for tag gamemode
4 Months Ago
removed log info
4 Months Ago
Fixed players becoming tagged by dying early and blocked tagger from kill self before round starts Reduce round times Update .addon Tag needs 2 people to start the round Quick text on screen Better visual on tagged players Don't wait for enough players in competitive mode sbox-platformer/issues/14 Increased minimal speed for duck jump
4 Months Ago
Can't ledge grab other players Show game state in timer Added gamemode support (Tag)
4 Months Ago
Disabled wall jumping a bit buggy Camera collision
4 Months Ago
Allow ledge grab and wall run on everything apart from boxes
4 Months Ago
removed log
4 Months Ago
Decay platforms now change colour
4 Months Ago
Hide coin ring when collected temp soundscape
4 Months Ago
compressed collectable icons
4 Months Ago
Coin trigger
4 Months Ago
Ledgegrab and walljump only on world mesh
4 Months Ago
Adjusted wall jump values and particles
4 Months Ago
Footsteps https://files.facepunch.com/louie/1b1911b1/2022-04-19%2015-10-25.mp4 Disabled Juice stuff for now
4 Months Ago
effects tweak
4 Months Ago
Cleaned up inputs for K&M and Controller + Players can no long dash while holding object
4 Months Ago
Also cancel groundslam if doublejump Merge branch 'main' of sbox-platformer
4 Months Ago
updated some particles
4 Months Ago
Added Coin Ring
4 Months Ago
only show energy hud if have glider
4 Months Ago
Cooler looking coins Option to spawn coins when destroyed a box
4 Months Ago
Update README.md
4 Months Ago
Create README.md
4 Months Ago
Clean up & Organised code better
4 Months Ago
Log.info clean up
4 Months Ago
Fixed players going crazy at the end of the rail Now get forced off the rail.
4 Months Ago
log.info clean up
4 Months Ago
Throw indicator effect
4 Months Ago
null check
4 Months Ago
drop held object on death