userLouie Turnercancel
reposbox-platformercancel

190 Commits over 396 Days - 0.02cph!

1 Year Ago
Put Player Citizen in Hud https://files.facepunch.com/louie/1b1211b1/sbox-dev_Q0dDkppNYy.png
1 Year Ago
Opacity 0
1 Year Ago
Scoreboard style
1 Year Ago
Clean up assets.
1 Year Ago
Round Timer and Tag Rounds lobby settings.
1 Year Ago
Fixed broken assets Fixed compile error
1 Year Ago
Update .addon (use tagged maps)
1 Year Ago
Collision Tag Day Stuff
1 Year Ago
Update .addon
1 Year Ago
Updated Laser particle Merge branch 'main' of sbox-platformer
1 Year Ago
Update .addon
1 Year Ago
Allow custom particles on decay platform
1 Year Ago
Clean up files Jumppad model
1 Year Ago
Removed dev mats as now part of core
1 Year Ago
Revert rail fix Gamemode Assets
1 Year Ago
Quick fix for rails
1 Year Ago
Entity Categories
1 Year Ago
little clean up Use touch instead of start touch on kill trigger Slight effect on coin ring Coin particle adjustment Added falling platform Moved cameras to camera folder Spectator camera If player dies in coop mode make them spectate Respawn dead players at checkpoint in coop mode Fall block speed setting In coop allow anyone to pickup collectables If player joins late make them spectator spawn them on random player Start timer when round starts for all players in coop mode better detection for late joining players + end time on anyone ending Use global timer instead for coop Better solution of collectables for coop and competitive mode coop mostly works need to work out end game state
2 Years Ago
Fixed coin particle not being deleted
2 Years Ago
Decreased round time Lifepickup model Hud element on tagged player
2 Years Ago
Update .addon
2 Years Ago
Clean up
2 Years Ago
Hud element for tagged and not tagged players work in progress tag rounds
2 Years Ago
reduced duck jump height
2 Years Ago
ledge grab bit more consistent + head check to stop clipping through map removed debug rail direction dev mat Fixed laser spawn point to stop clipping with walls Merge branch 'main' of sbox-platformer
2 Years Ago
Hide hud elements we don't need for tag
2 Years Ago
Check for tag gamemode
2 Years Ago
removed log info
2 Years Ago
Fixed players becoming tagged by dying early and blocked tagger from kill self before round starts Reduce round times Update .addon Tag needs 2 people to start the round Quick text on screen Better visual on tagged players Don't wait for enough players in competitive mode sbox-platformer/issues/14 Increased minimal speed for duck jump
2 Years Ago
Can't ledge grab other players Show game state in timer Added gamemode support (Tag)
2 Years Ago
Disabled wall jumping a bit buggy Camera collision
2 Years Ago
Allow ledge grab and wall run on everything apart from boxes
2 Years Ago
removed log
2 Years Ago
Decay platforms now change colour
2 Years Ago
Hide coin ring when collected temp soundscape
2 Years Ago
compressed collectable icons
2 Years Ago
Coin trigger
2 Years Ago
Ledgegrab and walljump only on world mesh
2 Years Ago
Adjusted wall jump values and particles
2 Years Ago
Footsteps https://files.facepunch.com/louie/1b1911b1/2022-04-19%2015-10-25.mp4 Disabled Juice stuff for now
2 Years Ago
effects tweak
2 Years Ago
Cleaned up inputs for K&M and Controller + Players can no long dash while holding object
2 Years Ago
Also cancel groundslam if doublejump Merge branch 'main' of sbox-platformer
2 Years Ago
updated some particles
2 Years Ago
Added Coin Ring
2 Years Ago
only show energy hud if have glider
2 Years Ago
Cooler looking coins Option to spawn coins when destroyed a box
2 Years Ago
Update README.md
2 Years Ago
Create README.md
2 Years Ago
Clean up & Organised code better