userLouie Turnercancel
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82 Commits over 306 Days - 0.01cph!

2 Days Ago
Fixed tilesets having meshes not excluded from VIS
2 Days Ago
Added Tool texture for empty tile. Use if want an empty tile but also allow for placement inside the tile.
3 Days Ago
Fixed missing rail on catwalk tileset
7 Days Ago
Updated func_precipitation to allow TimeScale via input
7 Days Ago
Updated func_precipitation to include inputs for Start/Stop (with Fade time), Freeze/UnFreeze and Set Density Work in progress Snow precipitation particles
8 Days Ago
Moved and Renamed Precipitation Particles also added tint CP Added Tint option to Precipitation + Organised
8 Days Ago
Added density CP3 to rain
8 Days Ago
Tweaked rain impact particle Added more wip fx particles
8 Days Ago
Work in Progress Rain Particle
10 Days Ago
Updated on kill particle example to use "Init from killed parent particle"
10 Days Ago
Basic Example Particles collision_particle_example, constrain_distance_example, epitrochoid_example, follow_cp_example, grid_example, int_from_model_example, move_between_2points_example, on_kill_example, pull_towards_example, screen_space_example, snapshot_example
11 Days Ago
Fixed collisions on metal beam tileset model Added 16 width beam for metal beam tileset Updated metal beam tile set with 16 width and better corners
12 Days Ago
Updated pipe material to have correct surface properties Addition models for tileset Pipe_a Tileset https://files.facepunch.com/louie/1b1111b1/sbox_KUq94DR0F5.png
16 Days Ago
Metal Railing Tileset https://files.facepunch.com/louie/1b0711b1/sbox_JRSGuE8OgJ.png Addition models for railing tileset
16 Days Ago
Removed broken/ fixed Core particles Removed old test maps from /core Updated tags for particles Cleaned up explosion particle
19 Days Ago
Organised core assets with tags https://files.facepunch.com/louie/1b0411b1/sbox_whobIOoHgX.png
20 Days Ago
Updated light environments fixed Indirect Light Multiplier and prefab variables Added editor model for light_ortho
23 Days Ago
Improved "info_target" editor model colours https://files.facepunch.com/louie/1b3111b1/sbox_EaYHsFZrgf.png
24 Days Ago
Added editor icon to "ent_logic" and editor model for "info_target"
38 Days Ago
Improved Core basic impact particles
39 Days Ago
Swapped bevel key binds around. Alt + F now is for the new Bevel tool.
42 Days Ago
flatgrass quick clipping fix
42 Days Ago
Updated Flatgrass fixed grass blend + adjustments to garage area
57 Days Ago
Updated Flatgrass
58 Days Ago
Added orientation option to fence tilesets
2 Months Ago
Metal Beam Tileset with 3 sizes https://files.facepunch.com/louie/1b1511b1/sbox_glOI9xtxIz.png
2 Months Ago
Added gradient circle additive effect material
2 Months Ago
Simple dev ladder tileset https://files.facepunch.com/louie/1b0911b1/sbox_gtlRLpsAJC.png
2 Months Ago
Added some helpful effect materials Added Sticker overlays https://files.facepunch.com/louie/1b0911b1/sbox_vEmU2PkVoN.png Merge branch 'master' of sbox
3 Months Ago
Missed one
3 Months Ago
Fixed & Updated Lamppost prefabs with prefab controls
3 Months Ago
Fixed streetlight electronics missing material in model
3 Months Ago
Low wood fence tileset https://files.facepunch.com/louie/1b0811b1/sbox_F6dd7AA7BQ.png
3 Months Ago
Metal fence panel tileset https://files.facepunch.com/louie/1b0811b1/sbox_6ZqG5F5QKp.png
3 Months Ago
Bollard tileset https://files.facepunch.com/louie/1b0811b1/sbox_Rw1YbxLJcH.png
3 Months Ago
Updated Flatgrass, fixed missing materials, adjusted lighting.
3 Months Ago
Recompiled toolscene lighting rigs
3 Months Ago
Fixed Catwalk Tileset
8 Months Ago
Updated Construct + Parking garage Updated Construct to fit parking garage
8 Months Ago
Added Nav Mesh to Construct Construct now has a nav mesh
8 Months Ago
Fixed dev hotspot Fixed material not looking for rect file
8 Months Ago
Construct; Added shop row b prefab and selection groups Added shop row b prefab Selection groups
8 Months Ago
Updated Construct vmap Updated Construct Separated shops into prefab Merge branch 'master' of sbox
8 Months Ago
Updated Construct Updated vmap for construct Removed old prefab for warehouse no longer needed
8 Months Ago
Separated Construct small building into prefab Small construct building in its own prefab
8 Months Ago
Update construct.vmap Updated with basic art started
8 Months Ago
Construct .vmap Added Construct vmap + sky map Merge branch 'master' of sbox
8 Months Ago
Added playerstart tint model for editor Added playerstart editor model that is neutral colour for tinting Merge branch 'master' of sbox
8 Months Ago
Fixed func_shatterglass materials. Remade materials needed for func_shatterglass. Merge branch 'master' of sbox
9 Months Ago
Added missing blend textures Forgot to commit the addition textures Merge branch 'master' of sbox