userLouie Turnercancel
branchsbox/mastercancel

247 Commits over 1,127 Days - 0.01cph!

1 Year Ago
Cleaned up SoundEventBoxEntity
1 Year Ago
Targer.cs > TargetEntity.cs
1 Year Ago
info_target C# Replacement
1 Year Ago
Playerclip shouldn't affect nav mesh Added SoundEventBoxEntity https://files.facepunch.com/louie/1b2911b1/sbox-dev_Pyq7g0zfc2.png
1 Year Ago
Fixed bunch of models not having the material set correctly
1 Year Ago
Fixed industrial strip light glass not being translucent Merge branch 'master' of sbox
1 Year Ago
Recompiled Assets
1 Year Ago
Show text that the map is not compiled (right click menu)
1 Year Ago
Don't allow Play Map from Asset Manager if the map is not compiled https://files.facepunch.com/louie/1b1711b1/sbox_xVIWk9hLym.png
1 Year Ago
Added option to right click Play Map (only if compiled) https://files.facepunch.com/louie/1b1711b1/sbox_pgrvlRl4qJ.png
1 Year Ago
Fixed door prefabs having prop_static handles Fixed 2 more prefabs having prop_dynamic >prop_animated
1 Year Ago
Fixed Door prefabs using props_dynamic > prop_animated
1 Year Ago
Added option to set Volume and Pitch on snd_event_point
1 Year Ago
Added keybind for "Replace Objects With Instances" Ctrl+Alt+H sbox-issues/issues/2247
1 Year Ago
Fixed cinderblock blend not have 2 layers Recompiled assets
1 Year Ago
Fixed odd collision on small oak tree
1 Year Ago
Remapped RotateTexture90CW (Face mode) to "Alt+S" The asset browser toggled override the command in face mode
1 Year Ago
Set Particle data in Info_Particle_System https://files.facepunch.com/louie/1b0211b1/Untitled-1.png
1 Year Ago
Flashlight Particle
1 Year Ago
Removed unused dev vmaps Removed broken keyvalues from env and lighting vmaps
1 Year Ago
Fixed rain particles being always lit
1 Year Ago
Fly swarm particle adjustments
1 Year Ago
Fly swarm particle
1 Year Ago
Glass hotspot material
1 Year Ago
snd_soundscape editor icon
1 Year Ago
Set Wooden Crate Gibs as debris
1 Year Ago
Added extra axis helper
1 Year Ago
Added refraction to explosion particle
1 Year Ago
Updated the Tool Textures with a face lift https://files.facepunch.com/louie/1b1611b1/sbox_SpNzvzDCtd.png
1 Year Ago
Generic wood break particle Generic cardboard break particle Fire Extinguisher explosion particle
1 Year Ago
Added a blend version of the simple dev material
1 Year Ago
Adjusted gutter tileset Added tags to gib models
1 Year Ago
Adjusted World Mapping on simple hs dev mats
1 Year Ago
Added simple dev materials
1 Year Ago
fixed broken normal map on pallet
1 Year Ago
Cleaned up ladder tileset
1 Year Ago
Added Surface Properties to wooden crate material
1 Year Ago
Cable tray tileset https://files.facepunch.com/louie/1b0911b1/sbox_14GcewgiNQ.png
2 Years Ago
Added missing World Mapping scale to blends
2 Years Ago
Fixed AO box on citizen cardboard box
2 Years Ago
Fixed citizen box model having collisions on gibs
2 Years Ago
Cleaned up asset tags added dev materials + new gibs
2 Years Ago
Added empty_tileset
2 Years Ago
Updated env_shake with volume support.
2 Years Ago
Updated ladder tileset: vis exclude on parts + no collision on curve top
2 Years Ago
Added Env_Shake
2 Years Ago
Fixed some broken core materials Cleaned up asset tags to stop console spam on launch
2 Years Ago
Remade break piece nodes on traffic cone model
2 Years Ago
Recompiled traffic cone and gibs Updated asset tags
2 Years Ago
Updated Screen Space particle overlay Fixed missing bollard base LODs Added simple map to toolscenelightrigs