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rust_reboot/main/heldentity_anim_fix
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Martyn Chapman
14 Minutes Ago
rust_reboot
/main/heldentity_anim_fix
#151026
HeldEntity sends RPC to client notifying it is going to be destroyed because its item has been spent. Use that to determine if we should persist the animation or not Fixes the animations persisting on syringes and bandages when they shouldn't be
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