32 Commits over 30 Days - 0.04cph!
Merge from waterpump_occlusion_fix
Fluid switch and powered water purifier loop audio now also affected by occlusion.
Merge from tugboat_toot 🎺
Restore changes and fix compile errors
Change UI sounds and fix NRE when deployed in third person
Water pump idle loop audio is now affected by occlusion.
Merge from compass_gameplay
Fix and improve the previous fixes and improvements
Add options for setting rate limit of horn.
Initial settings allow for unlimited hooting and tooting.
Hopefully fixes and improvements
Setup for third person testing
Initial setup of Tugboat horn
Merge from console_recover_changes
Clearing whole inventory now replies with the affected player's name.
Fix for command "clearinventory playername" with no additional parameters not clearing anything on the target player, now clears entire inventory.
Resolved the compiler warnings flagged by the IDE as errors
refillvitals, refillvitalsall, heal will now also revive players if they are injured. This can be disabled by passing in "--no-recover" as the first argument.