userMartyn Chapmancancel
branchrust_reboot/main/monument_notification_soundscancel

26 Commits over 181 Days - 0.01cph!

17 Days Ago
- Run Clean Entity Labels - Deleted and readded OilRigResetNotification from prefab to get rid off serialized data pertaining to entities. S2P both oil rigs - Rebuild manifest and commit associated prefab changes
18 Days Ago
Merge from main
19 Days Ago
Changes to server gameplay event notifications: - All gameplay events now run through the WorldNotificationConfig asset. Events without sounds will always display UI toast messages, as before - Cleaned up how the monument notifications worked, now go through the player like toast messages do. Was able to get rid of the entity on oil rigs used just for sending the event notification. S2P both oil rigs - Player and event must both be inside/outside the deep sea for the player to be notified of that event - Removed ServerVar 'global.legacymonumentnotifications' and ClientVar 'ui.monumentnotificationtoasts'. Replaced with ClientVar 'ui.worldnotifications' and an option under game settings->UI->misc to set prefer sounds/sounds+toast/toast only - Corrected the AI generated convar description for 'graphics.compass'. Doing my part in the machine war
19 Days Ago
Merge from main
6 Months Ago
Better patch solution that should prevent potential "Attempted to read past the end of the BufferStream" exceptions
6 Months Ago
Add ServerVar 'global.legacymonumentnotifications' for forcing old monument notification behaviour (UI message, no sounds)
6 Months Ago
Fix new notification sounds not responding to volume controls Remove command for debugging oil rig server reset, no longer needed
6 Months Ago
6 Months Ago
Fix for oil rig notification not working on server restart 🤞
6 Months Ago
Potential fix for sounds not responding to volume controls in build
6 Months Ago
- Fix for cargo ship notification, now plays only on a triggered event spawn rather than any spawn - Add convar for reenabling monument toast notifications - Add debug convar to figure out what's going wrong with oil rig notifications - Protocol increment for modified RPC's
7 Months Ago
Merge from main
7 Months Ago
Fix issues with oil rig sound notification prefab
7 Months Ago
Increment network protocol for new RPC's
7 Months Ago
Restore changes
7 Months Ago
Merge from main
7 Months Ago
7 Months Ago
Apply oil rig changes via S2P Add support for different sounds for large/small oil rig
7 Months Ago
Merge cleanup
7 Months Ago
Merge from main
7 Months Ago
Fix for sound assets not being saved on config, assigned sound assets
7 Months Ago
Code improvements: - Config asset now inherits from BaseScriptableObject - Better handling for invalid serialized data
7 Months Ago
7 Months Ago
Remove using
7 Months Ago
Setup for other monument types
7 Months Ago
WIP setup for playing notification sounds for monument events