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Martyn Chapman
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rust_reboot/main/viewmodel_early_disable_fix
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Martyn Chapman
4 Hours Ago
rust_reboot
/main/viewmodel_early_disable_fix
#144370
Add support for having held entity viewmodels stay active after the entity has been destroyed due to using the last item in a stack, fixes viewmodel animations stopping early Setup for beancan grenade as a demo
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