userMaxime Lebledcancel
repoHackWeek_TerryHorrorcancel

12 Commits over 0 Days - ∞cph!

2 Years Ago
Adding a bit of graph-side damping to 1D move_groundspeed values
2 Years Ago
Animation improvements (part 2)
2 Years Ago
Animation improvements
2 Years Ago
Modulating walks by move_groundspeed
2 Years Ago
Animation speed tweaks
2 Years Ago
Zombie animgraph fixes (IK disable, walk fixes)
2 Years Ago
Zombie attack/idle/walk selectors
2 Years Ago
Barebones gutted animgraph for the zombies (not very functional yet)
2 Years Ago
Zombie animations Merge branch 'main' of HackWeek_TerryHorror
2 Years Ago
Fixed forked material paths Update citizen_horror_fork.vanmgrph
2 Years Ago
Moved citizen fork to avoid asset stomp & implemented b_weapon_lower on pistol holdtype
2 Years Ago
Commit of current Citizen sources to do a fork on this hack week gamemode