12 Commits over 92 Days - 0.01cph!
Set ACT_IDLE on all bird animations
This bit of the bird model hadn't committed
Animated version of the bird particle model (+ fixed textures being off-center & improved normal map)
Complete overhaul of RTS "simpleterry" anim sequences for direct non-animgraph playback
Running "Asset Cleanup" on sbox-rts
Added Sniper/RPG attacks to VMDL & animgraph, + culled IK bones to optimize
Changed RPG/Sniper pose paths
Merge branch 'master' of sbox-rts
Further scaling adjustments on the weapons
Deleted redundant bone on RPG
Adjusted Sniper/RPG weapon meshes
Turret fire animation with animgraph parameter