14 Commits over 0 Days - ∞cph!
Fixed chest bodygroup name
Jump & land animations + changed bindPose to have root_ik Z=0
Updated N/NE/E/SE/S walks
Refined AO capsules + individual finger ones
Merge branch 'citizenv2' of sbox into citizenv2
Working IK on the legs, animgraph updates, fixed look chains, etc.
Fixed axis drifting on constraints + separate cycle resets on noclip entry/exit repeats
Implemented noclip in/out transition states
Halved new loops, tweaked skin weights, stripped off "Citizen@" off of all animation names to make everything cohesive
More puzzling animgraph shenanigans
Citizen V2: animgraph work, AO proxy data