1,248 Commits over 274 Days - 0.19cph!
Updated ASE
Synced shaders with Rust
Grabbed the imposter system and pines from Diogo/Damian
Converted foliage to roughness.
Prepping terrain for trees WIP
Further prepping for trees.
Serverside tree entities.
Various world spawn stuff
Spawn populations
Manifest
Various world stuff.
Materials to BaseShield.
Topo masks for spawning.
Various world.
Going through the NPC list.
This file shouldn't exist.
Shield block placeholder sounds & definitions.
Fixed the right side of the inventory screen being completely broken.
More NPCs from the list.
Manifest.
Buncha more NPC stuff.
Manifest.
Scene stuff
Made some viewport fx and sounds for shield blocking and bashing.
Fireball isn't a rocket. Doesn't throw NRE's.
Scene stuff.
Respawn button isn't so hard to click.
Cave prefabs were on the wrong layer.
Terrain triggers to trigger layer.
Maincam reflection probe tweak test.