1,248 Commits over 274 Days - 0.19cph!
Chitin plate set.
Misc item fixes.
Forest goblin tribe NPCs.
Manifest.
Heat damage is Fire damage
Cold damage is Frost damage
Forest goblin chief uses the right skin.
Zero'd some prefabs.
Stateffect damage types.
Let's make the LODs use the right skin too.
Proper stats for wood sword.
Wood sounds for the wood sword.
Adjusted the mummy bones to fit our VFX spawning system.
Made rats and toadloks statuseffect vfx compatible.
Doing it without breaking all the animations too.
Crab and Homo Crabbus VFX.
Spiders, rats & mummies VFX.
Werewolves & Toadloks VFX'd
Made the inventory stat tooltips behave nicer.
Elemental resist widgets on inventory screen.
FX on frozen
Tweaked frozen stats
Spell updates & descriptions for minor fireball & frostbolt
Flagged a bunch of assets to improve indoor navmeshes.
Spawn work.
NPC tweaks.
More NPC things.
Manifest.
Cleaned the master loot tables.
Curses.
Better hit FX WIP.
Some missing player sounds. (World resource pickup, falling damage.)
Debug hit fx.
Rye doesn't go crazy in wind.
NPC corpses use the right loot panel.
Proper loot panels on crates.
Curse UI widget.
Curses use it.
Fullscren overlays aren't so intense.
Level indicated on the UI