1,389 Commits over 274 Days - 0.21cph!
Scene stuff
Batched more assets for performance
Scene stuff
Boar and Wolf behaviour and initial rough stats
Bear improvements.
Scene stuff.
Scene stufff
Layer fixes
Torchlight prefab and fx
Less terrain blend stretching
Cobbles don't sound like gravel.
Swapped fine gravel splat for cobblestone
Dragon behaviour and materials
Some hobgoblin AI and material polish.
Underped skeleton npc behaviour
Scene stuff. Prefab tweaks.
Ground texture scan branch
Instancing on city assets.
No barnacles on the larger shore rocks.
Rock prep
Terrain tweaks
No green hue cast on bare overgrowth
Temporarily removed the new rocks for the merge.
More, and working scaffolding
48 more carpal tunnel prefabs