471 Commits over 1,583 Days - 0.01cph!
Removed duplicate head from gui game scene
Build button behaves & animates properly.
SelectedBuildingWidget backup in case in this idea sucks.
New UnitIndicators & related assets.
SelectedBuildingWidget stuff
Fixed the Speed control widget behaviour.
Various UI related and hid some status effects.
Nutrition & hunger statuses no longer exposed as effect icons.
Less banding on ghosts.
Inactive ghosts use pfx silhouette, but not an outline.
Middle ghost is first pick and you work outwards.
Various menu & widget improvs.
Trait & stat pools.
Stat slider tweak.
15-25 sec interval on charcreate special animations, instead of like 0 seconds.
Male nipples don't cast a shadow anymore.
Charcreate styling WIP.
Empty ghost for char creation.
Charcreate foliage has its own render queue prio to unbug it.
Panel intro animation setup. (Disabled for now.)
Top dock cleanup.
Killed the transparency.
Various panel tweaks.
Secondary held inventory panel test.
Armor/insul icon consistency.
Some new icons.
Missing icons.
UnitInspector icon rendering fix.
Some item preview files
Saved the preview_editor scene because it has male and female for clothes rendering
12 icon support on the unit inspector widget.
spacings and stuff on the settlement inspector.
UnitWidget
SettlementinfoWidget
Art files.
Added jobs to UnitInspector
SelectedUnit layout tweak
UI files
Attribute color mods
Jogging actually drains some stamina, and not half a % per minute.
SelectedUnitWidget
Art assets.
Attribute asset tweaks.