branchrust_reboot/main/compound_lighting2/bandit_town_lighting/bandit_town_lighting2cancel
20 Commits over 0 Days - ∞cph!
Fixed remaining issues.
S2P. Merge candidate.
Windmill electric FX
Better lantern glow
Lantern sound is tiny instead of small
Some bounce improvements
Hobobarrels tweaked for fog
Fixed some duplicate/wrong scripts
Wall cabin lanterns not supersized
Scene2prefab
Remaining cabins.
Optimization pass.
Scene.
Converted expensive point light shadows into spots on the walkway lanterns.
Fog revamp.
Scene backup.
Prefabs.
Scene backup.
Related prefab changes.