userPeturcancel
branchrust_reboot/main/crafting_update/visual_cookingcancel

11 Commits over 0 Days - ∞cph!

2 Months Ago
Fixed campfire ignition lag.
2 Months Ago
Visibility tweaks.
2 Months Ago
Fixed a bunch of shit making the cauldron FX hate the cooking wb. Cauldron flame no longer flickers. Cauldron visual meats are now fully submerged for lighting reasons, and you should always fully boil your human meat anyway.
2 Months Ago
Flame material test for culling bug.
2 Months Ago
PFX LOD tweaks.
2 Months Ago
Kettle texture size optimization.
2 Months Ago
Kettle steam & LOD.
2 Months Ago
Cooking FX positions/scales for all types of meats. Reworked cooking smoke so that it exhausts the oven regardless of FX prefab orientation. Set horizon occlusion on some meats.
2 Months Ago
Cooking FX improvements.
2 Months Ago
Can't remember what I changed in this prefab, but it must have been good.
2 Months Ago
Tweaks to CookingTable lighting to stop bleed onto the top shelf where food being cooked is now shown.