userPilgrimcancel
branchrust_reboot/main/lootcrate_refreshcancel

19 Commits over 31 Days - 0.03cph!

Yesterday
fixed jungle primitive loot box gibs not using the proper material upon destroy
Yesterday
fixed gibs for the crate_basic and its gib colliders.
Yesterday
re-exported crate_basic so the scale is zeroed out
14 Days Ago
elite, bradley and large wooden crate + variants now all have gibs. greatly improved the gibs on the basic crate and the visuals.
14 Days Ago
merge from main
18 Days Ago
missed materials
19 Days Ago
missing mats
19 Days Ago
update wooden crate 2 mesh so all usages update together like the other new loot crate revisions. Added new albedo variant for DM
19 Days Ago
updated all instances that use the wooden crate 1 asset incl. mine crate, wagon crate, and also added texture variants for food and medical to match the original
19 Days Ago
updated all instances that use loot crate for bradley and elite variations with new model and materials.
19 Days Ago
wooden loot crate 1 lods and gibs
20 Days Ago
texture updates to wooden crate 1 rezised and optimized
21 Days Ago
wooden loot crate 1 refresh model in, textures in WIP
42 Days Ago
texture optimisation
42 Days Ago
wooden crate 2 lods and gibs
42 Days Ago
crate texture update
43 Days Ago
texture update to wooden crate 2
43 Days Ago
remaining items
43 Days Ago
elite crate and wooden crate 2