userPilgrimcancel
branchrust_reboot/main/lootcrate_refreshcancel

19 Commits over 31 Days - 0.03cph!

19 Days Ago
fixed jungle primitive loot box gibs not using the proper material upon destroy
19 Days Ago
fixed gibs for the crate_basic and its gib colliders.
19 Days Ago
re-exported crate_basic so the scale is zeroed out
32 Days Ago
elite, bradley and large wooden crate + variants now all have gibs. greatly improved the gibs on the basic crate and the visuals.
32 Days Ago
merge from main
36 Days Ago
missed materials
36 Days Ago
missing mats
36 Days Ago
update wooden crate 2 mesh so all usages update together like the other new loot crate revisions. Added new albedo variant for DM
36 Days Ago
updated all instances that use the wooden crate 1 asset incl. mine crate, wagon crate, and also added texture variants for food and medical to match the original
36 Days Ago
updated all instances that use loot crate for bradley and elite variations with new model and materials.
37 Days Ago
wooden loot crate 1 lods and gibs
38 Days Ago
texture updates to wooden crate 1 rezised and optimized
39 Days Ago
wooden loot crate 1 refresh model in, textures in WIP
59 Days Ago
texture optimisation
59 Days Ago
wooden crate 2 lods and gibs
59 Days Ago
crate texture update
2 Months Ago
texture update to wooden crate 2
2 Months Ago
remaining items
2 Months Ago
elite crate and wooden crate 2