userPilgrimcancel
branchrust_reboot/main/lootcrate_refreshcancel

19 Commits over 31 Days - 0.03cph!

60 Days Ago
fixed jungle primitive loot box gibs not using the proper material upon destroy
60 Days Ago
fixed gibs for the crate_basic and its gib colliders.
60 Days Ago
re-exported crate_basic so the scale is zeroed out
2 Months Ago
elite, bradley and large wooden crate + variants now all have gibs. greatly improved the gibs on the basic crate and the visuals.
2 Months Ago
merge from main
3 Months Ago
missed materials
3 Months Ago
missing mats
3 Months Ago
update wooden crate 2 mesh so all usages update together like the other new loot crate revisions. Added new albedo variant for DM
3 Months Ago
updated all instances that use the wooden crate 1 asset incl. mine crate, wagon crate, and also added texture variants for food and medical to match the original
3 Months Ago
updated all instances that use loot crate for bradley and elite variations with new model and materials.
3 Months Ago
wooden loot crate 1 lods and gibs
3 Months Ago
texture updates to wooden crate 1 rezised and optimized
3 Months Ago
wooden loot crate 1 refresh model in, textures in WIP
3 Months Ago
texture optimisation
3 Months Ago
wooden crate 2 lods and gibs
3 Months Ago
crate texture update
3 Months Ago
texture update to wooden crate 2
3 Months Ago
remaining items
3 Months Ago
elite crate and wooden crate 2