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3 Commits over 0 Days - Infinitycph!

1 Hour Ago
Added TextMeshPro text CommunityUI component * https://files.facepunch.com/raul/2026/November/10_16-13-SnappyGentoopenguin.png
Yesterday
Added "clearId" argument to all ddraw shapes / labels; they behave the same way "destroyId" works in CUI elements; it first clears all elements with a provided ID before drawing the object, codegen
Yesterday
Fixed vending machine admin UI "Remove All" popup unable to be interacted with