userRincancel

190 Commits over 761 Days - 0.01cph!

Rin
Today
merge from lootcrate_refresh
Rin
Today
merge from SAR_LOD_fix
Rin
Today
merge from toolgun_LOD_fix
Rin
Today
merge from m4_flashlight_laserlight_attachment_fix
Rin
Today
merge from minicrossbow_adssfx_fix
Rin
Today
merge from spas12_3psfx_fix
Rin
Today
merge from supplydrop_LOD_fix
Rin
3 Days Ago
merge from industrialTorch_SFX_fix
Rin
3 Days Ago
merge from torch_3p_sfx_fix
Rin
3 Days Ago
merge from rug_culling_distance_fix
Rin
3 Days Ago
merge from largeplanter_gibs_fix
Rin
3 Days Ago
merge from shippingcontainer_decal_fix
Rin
3 Days Ago
merge from muzzlebrake_pos_fix
Rin
13 Days Ago
merge from terrain_holes_fix
Rin
13 Days Ago
merge from deepsea_terrain_texture_fix
Rin
14 Days Ago
merge from sculpture_default_invis_fix
Rin
14 Days Ago
merge from sculptures
Rin
14 Days Ago
merge from game_room_dlc
Rin
15 Days Ago
Merge from pooltable_dismount_kill_fix
Rin
15 Days Ago
Increased Stone Sculpture protection properties
Rin
16 Days Ago
Reduce heavy fuse spawn in crate_normal_2 and Underwater labs crate_normal_2 4 > 3%
Rin
18 Days Ago
Halved heavy fuse spawn rates Added heavy fuse to underwater lab crates
Rin
18 Days Ago
Added 10 cloth to Pool table crafting recipe
Rin
18 Days Ago
crateFireDuration 120 > 300 seconds
Rin
18 Days Ago
Correcting CCTV/Targeting computer extra spawn
Rin
18 Days Ago
Reduce tech trash quantity in Satellite crates
Rin
18 Days Ago
merge from moustache_bag_fix
Rin
18 Days Ago
Fixed old movember moustaches using the legacy burlap sack world models
Rin
18 Days Ago
Thruster module Icon setup
Rin
18 Days Ago
merge from PlayerMaintainedMonuments
Rin
19 Days Ago
merge from water_wheel_gibs
Rin
20 Days Ago
merge from save287
Rin
21 Days Ago
network++ save++ persistance++
Rin
21 Days Ago
merge from sculptures
Rin
21 Days Ago
merge from game_room_dlc
Rin
21 Days Ago
No longer hidden 100 Wood 200 Stone Increased protection values (Subject to change)
Rin
21 Days Ago
Dart board HP 200 > 100 150 wood Pool Table HP 400 > 150 200 wood
Rin
21 Days Ago
Merge from satellite_crash
Rin
21 Days Ago
Satellite crash harvest and Satellite crate loot pass
Rin
21 Days Ago
merge from PlayerMaintainedMonuments
Rin
22 Days Ago
Adjusted Workbench Level 3 and BBQ deploy volumes to prevent wallpaper clipping when deployed
Rin
22 Days Ago
merge from deploy_clipping_fixes
Rin
22 Days Ago
Added heavy fuse spawn to crate_normal and crate_normal2 Removed spawns from LootSpawn.RadTown1 and LootSpawn.RadTown2.
Rin
22 Days Ago
Another heavy fuse loot table pass
Rin
26 Days Ago
merge from main
Rin
28 Days Ago
merge from CollaredShirt0
Rin
28 Days Ago
Adjusted heavy fuse spawn rate to be more common
Rin
29 Days Ago
merge from PlayerMaintainedMonuments/powergrid
Rin
29 Days Ago
Removed survivor pie from supermarket freezer
Rin
29 Days Ago
Initial heavy fuse loot pool