userRincancel

118 Commits over 700 Days - 0.01cph!

Rin
Today
merge from clan_table_box
Rin
Today
Adjusted prevent building volumes to allow box deployment under the clan table Added foliage displacement
Rin
10 Days Ago
Clan table craftable Default bp (for now)
Rin
22 Days Ago
merge from save285 - Staging wipe!
Rin
22 Days Ago
network++ save++ persistance++
Rin
33 Days Ago
Finer scale Flip degree min/max https://files.facepunch.com/Rin/2026/05/hsxOAUTTY4.png
Rin
33 Days Ago
Tool crate loot pool. Double spawn Lake only spawns https://files.facepunch.com/Rin/2026/05/Unity_qRVXOzMqS6.mp4
Rin
35 Days Ago
prefab setup
Rin
37 Days Ago
HQM collectable Rare jungle spawn only (Make Jungle Great Again) https://files.facepunch.com/Rin/2026/05/Unity_WfSidmbkRU.mp4
Rin
38 Days Ago
spawn tweak
Rin
38 Days Ago
Spawning now working https://files.facepunch.com/Rin/2026/05/Unity_QshT01tMHr.mp4
Rin
39 Days Ago
Brightened Fuse icon. No longer a black sqaure https://files.facepunch.com/Rin/2026/05/SH7yAyVdmO.png
Rin
39 Days Ago
spawn changes
Rin
39 Days Ago
Inital item setup
Rin
45 Days Ago
merge from mortar_prototype
Rin
49 Days Ago
merge from mortar_prototype
Rin
49 Days Ago
Updated Mortar and ammo descriptions Fragmenation Mortar shell Radius 3.8m > 6m HE Mortar Shell Radius 3.8m > 4.5m Explosive damage 45 > 60
Rin
49 Days Ago
merge from main
Rin
49 Days Ago
Restrict Mortar from primitive
Rin
49 Days Ago
Fixed incorrect repair material
Rin
50 Days Ago
merge from save284 - Staging wipe!
Rin
50 Days Ago
save++ persistance++
Rin
50 Days Ago
Vanilla and hardcore tech tree placements
Rin
50 Days Ago
Initial Mortar Ammo damage pass
Rin
50 Days Ago
Initial Mortar Ammo crafting pass Workbench Level 2 Stack size 3 > 10 HE 3 per craft 300 gp 1 Metal Pipe Fragmentation 3 per craft 150 gp 1 Metal Pipe
Rin
51 Days Ago
Initial Mortar crafting pass Workbench Level 2 20 HQM 3 Metal pipes Researchable for 60 scrap
Rin
2 Months Ago
merge from main
Rin
2 Months Ago
merge from weapon_refresh_salvaged_cleaver
Rin
2 Months Ago
merge from cave_large_medium_ladder_fix
Rin
2 Months Ago
merge from wire_pooling_fix
Rin
2 Months Ago
merge from bandit_sentry_culling_fix
Rin
2 Months Ago
merge from armored _ladder_hatch_material_fix
Rin
2 Months Ago
merge from floating_city_oilrig_leg_fix
Rin
2 Months Ago
merge from ferry_terminal_nets
Rin
2 Months Ago
merge from crypt_skin_fixes
Rin
2 Months Ago
merge from contact_image_rendering_fix
Rin
3 Months Ago
merge from armored_ladder_hatch
Rin
3 Months Ago
merge from save283 - Staging wipe
Rin
3 Months Ago
Network++ Save++ persistance++
Rin
3 Months Ago
merge from static_bbs_magnet_fix
Rin
3 Months Ago
merge from bbq_fix_lod_emission
Rin
3 Months Ago
merge from vendingmachine_deploy_fix
Rin
3 Months Ago
merge from fueltank_fix
Rin
3 Months Ago
merge from shipping_containers_optimizations
Rin
3 Months Ago
merge from io_exploit_fix
Rin
4 Months Ago
merge from save282 - staging wipe
Rin
4 Months Ago
save++ persistance++
Rin
4 Months Ago
Merge from item_field_fix
Rin
4 Months Ago
Merge from QA_Island_V2
Rin
4 Months Ago
Attempt to fix startup NRE