reporust_companion_reactcancel
1,104 Commits over 1,796 Days - 0.03cph!
Add messages back to the mock server
Show team chat loading indicator, show special screen when the chat is empty
Fix getting trapped outside the app when the player login token expires
Loosen up the map panning, tighten the overpanning clamping
Fix some ServerHeader image weirdness
Fix jumpToPlayer warning when switching servers
Add lerpAngle to lerp rotation of cargoship and CH47 markers
Proper lerp (and it's reusable)
Use correct background color for map, fix lerping triggering on map load
Almost working map marker lerping
Configure Moment to output in local time
Server notification toggle button
Fix broken map lower bound clamping at higher zooms
Get rid of more unnecessary model updates, don't constantly update the map coords, fix the app letting you skip login with broken authentication
Make jump to player button use the player's map marker instead (it's updated more frequently)
Cache map focus position so we don't need to update it all the time
FIx header not showing your own avatar
Fix some unnecessary model updates
Forgot to add the CH47 blades back
Fix login page showing a header
Fix team members not hiding when the keyboard is open, fix being able to send chat messages more than once
Vending machine map marker
Map markers should update at the same time as other markers now, fix mock server not using your SteamID (which broke chat formatting)
Fix MarkerRoot never updating the position, add crate, explosion, and cargo ship (wip) markers
Add other markers to the map (need to do the components for them still)
Fix keyboard avoider for android
Move userInterfaceStyle to where it belongs (I think?)
Allow the YouTube embed origin for the BlogView (possible fix for iOS)
Show map notes on the map (personal and team ones)
Team markers go above monument markers
Use avatar for the player markers on the map
Don't watch the Team for every ChatLine
Unload the map when switching servers (so it doesn't auto load), cache style in MarkerRoot
Add an error when a model is being watched many times, don't watch MapState in MarkerRoot
Don't watch servers in the server switcher (that auto connects to them all and ticks them)
Mock server uses your local steamid now, refactor to get rid of circular dependency
Better formatting for the map size
Add a toggle switch to the smart alarm entity to switch notifications on/off for it
Fix header text not centered
Push the "jump to me" button in more, give it more consistent colors
ServerHeader uses NetworkImage
Memoized a bunch of stuff in the map's GridLayer to see if its faster
Add devices tab with mock switch and alarm
Don't automatically open notifications when the app isn't in the foreground
Team tab cleanup, with styled-components too