userlamalovecancel

6,938 Commits over 2,680 Days - 0.11cph!

5 Years Ago
Upgrade to Unity 2019.1
5 Years Ago
Add an option to turn off the tutorial prompts
5 Years Ago
Remove all the generated files that have absolute paths in them Missed a project file change
5 Years Ago
Update CodeSandbox, whitelist some more things, enable sandboxing on some addons - SourceImport - Sandbox - QFusion - Citizen
5 Years Ago
UntrustedAssemblies only includes things being processed, not references too
5 Years Ago
Update CodeSandbox to fix verification failures on some initonly fields (readonly)
5 Years Ago
Switch to fork of ILVerification
5 Years Ago
Update CodeSandbox with fix for dependency addons being considered blacklisted
5 Years Ago
Rename <PreprocessedAssemblies> to <UntrustedAssemblies> Changed <TrustedAssemblies> to refer to assemblies which will be trusted 100% Added <ReferenceAssemblies> to refer to assemblies that are not trusted but will not be modified
5 Years Ago
Improve performance of finding values in a column Improve processing performance Fix mistake in string size calc, show correct sizes for strings and arrays Fix int overflow Add a metadata collector to get scene hierarchy info
5 Years Ago
com.unity.memoryprofiler@0.1.0-preview.6
5 Years Ago
com.unity.memoryprofiler@0.1.0-preview.6
5 Years Ago
5 Years Ago
com.unity.memoryprofiler@0.1.0-preview.5 Improve performance of finding values in a column Improve processing performance Fix mistake in string size calc, show correct sizes for strings and arrays Fix int overflow Add a metadata collector to get scene hierarchy info Workaround for metadata implicit collectors not being called
5 Years Ago
5 Years Ago
Initial commit
5 Years Ago
Banning, add an admin controller to ban and view internal info
5 Years Ago
Trying to fix my foreign keys
5 Years Ago
Quote the field name string
5 Years Ago
Filtering servers using their metadata
5 Years Ago
Server listing now counts registered players instead of only using the server's count
5 Years Ago
Sample server can setup players to test with now
5 Years Ago
Add a controller to get all current servers
5 Years Ago
Update expiry date when renewing, don't do anything if trying to renew too fast
5 Years Ago
Fix key loading and token verifying, implement server token renewal
5 Years Ago
Finish setting up database, switch to ed25519 for signing, server register works
5 Years Ago
Add a sample project which responds to the server verification message
5 Years Ago
Implementing the UDP confirmation stuff
5 Years Ago
Add some stuff
5 Years Ago
Initial commit
5 Years Ago
Bring the Addons folder back, but don't support enumerating or watching on it
6 Years Ago
Switch save timer to not interleave, logout timer reuses the update timer (won't interleave anymore)
6 Years Ago
Allow logging in if player disconnects but hasn't logged out yet, stop calling update when player isn't logged in
6 Years Ago
Made the UI a bit less awful to look at
6 Years Ago
Add a timeout for disposing the network threads, fix chunks not having collision after pooling, enable dashboard again
6 Years Ago
Automatically fix respawn timers on resource nodes, update colliders on some things Better inventory addition text placement, editor is no longer a dynamic entity Fix save timer not stopping after saving Little bit of progress on fixing the deadlock
6 Years Ago
Add a corner wall piece with 4 way rotation Automatically logout in debug builds for now, increased the size of chat and inv additions, testing new workaround for deadlock
6 Years Ago
Trying some stuff to fix the deadlock
6 Years Ago
Send nearest chunks to players first, make the client send logout message when closing
6 Years Ago
UI to show things being added to your inventory
6 Years Ago
Allow rotating placables with Q and E, the placeable def defines how it can be rotates (or if)
6 Years Ago
Loading addons without mounting them almost working Only mount addons when they're active (breaks the icons on the menu, but that's expected) Remove all the search path stuff Reload the menu if the gamemode fails to load Merge branch 'master' of github.com:Facepunch/SandboxGame into filesystem-restructure Fix file change filtering, fix loading textures embedded in FBX Disable import.json cause it would never work as is with these changes Merge branch 'filesystem-restructure'
6 Years Ago
Disable import.json cause it would never work as is with these changes
6 Years Ago
Try changing to inline static Lets try giving it what it wants Oh probably this Allow multiple steam users from the same account (to test multiplayer) Test WorldModel is valid before using it PropEntity Editable Merge branch 'master' of github.com:Facepunch/SandboxGame into filesystem-restructure Fix file change filtering, fix loading textures embedded in FBX
6 Years Ago
Loading addons without mounting them almost working Only mount addons when they're active (breaks the icons on the menu, but that's expected) Remove all the search path stuff Reload the menu if the gamemode fails to load
6 Years Ago
Reload the menu if the gamemode fails to load
6 Years Ago
Remove all the search path stuff
6 Years Ago
Only mount addons when they're active (breaks the icons on the menu, but that's expected)
6 Years Ago
Loading addons without mounting them almost working
6 Years Ago
Remove the "Common" namespace