6,973 Commits over 2,741 Days - 0.11cph!
Make all the neon sign animation speeds faster
Reduce the resolution of neon signs (testing)
Addressing code review feedback
- implement ResetState
- update prefabs instead of upgrading in preprocess
Large neon sign RendererLOD, manifest
Add medium animated neon sign
Large animated neon update + icon
Large neon sign no longer animatable
Added large animated neon sign with 5 frames
Change "Duplicate Frame" into "Copy Previous Frame"
Fix censorsigns not censoring already loaded signs
Merge from xmas_2020 (sign bug fixes)
Fix neon signs being shut off when the textures load in
Fix older signs not saving images anymore (server thought the sign has 0 frames)
Fix signs images only appearing on LOD0
Fix frames 2 and 3 being far away from the sign
Fix NRE when trying to paint on normal signs
Actually revert accidental ProjectSettings changes
Revert accidental ProjectSettings changes
Fix opening a sign for editing turning the sign off locally
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Fix textures possibly being initialized while not being in range
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Use correct area mesh for xl neon, set all neon area meshes to read/write
Missed the original's repair item
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