userlamalovecancel

6,973 Commits over 2,741 Days - 0.11cph!

6 Years Ago
Player turn controls, fix login message order, play with water shader
6 Years Ago
Split Chunk into two grains, one to just register entities and the other to operate on them (#2)
6 Years Ago
Turnv player with keyboard, actual fix for duplicating entities (I hope)
6 Years Ago
Make the save filesystem go through the main one instead of being separate
6 Years Ago
Camera raycasting, platform ramps
6 Years Ago
Add a platform entity, support changing view parameters (can scale platform)
6 Years Ago
Fix some more issues with spawning (and maybe real fix for player going back to zero?)
6 Years Ago
Abstract logging code so categories can be turned off or stripped from builds Fix entity position not being set sometimes in the editor?
6 Years Ago
Fix a entities being deleted when exiting play mode, add water
6 Years Ago
Fix a bunch of issues related to moving between chunks
6 Years Ago
Implemented deleting entities from the editor
6 Years Ago
Spawn entities as prefab instances in the editor
6 Years Ago
Fix spawning duplicating, implement moving entities in the scene view
6 Years Ago
Add a tree, changing things to allow editing server entities from the unity editor
6 Years Ago
Can now launch two clients and see players move around
6 Years Ago
Fix some things leaking to/from edit mode, implement move handler
6 Years Ago
Almost got the editor to connect to the server (trying to make it so I can edit the server world from it)
6 Years Ago
Client side chunk logic
6 Years Ago
Custom inspector for assigning prefabs to view classes, can spawn in entities from the server now
6 Years Ago
Fix deadlock from cicular dependency in Chunk and Entity init, more client work
6 Years Ago
Client progress (can connect and send position updates)
6 Years Ago
Add TCP frontend for game client to connect to
6 Years Ago
Dirty flag + Autosave timer
6 Years Ago
Fix some bugs with chunk stream aggregation when the server reboots
6 Years Ago
Add code
6 Years Ago
Initial commit
6 Years Ago
Resizable entity inspector and some other stuff
6 Years Ago
Move imgui back into engine addon because it's weird/annoying being separate Remove the old inspector code
6 Years Ago
Add RequiresAuthority attribute, inspector will make those properties readonly when it doesn't have authority
6 Years Ago
Freeze imgui textbox value while it has focus
6 Years Ago
Add ColorOptions attribute for turning off the alpha channel etc, also support readonly flag
6 Years Ago
Fix ColorInput's color not showing up sometimes
6 Years Ago
Switch color picker to use Color values (instead of Color32)
6 Years Ago
Use the color picker in the map builder too
6 Years Ago
Add generic color picker component, hook it up to imgui and inspector
6 Years Ago
Range attribute adds a slider to numeric fields in the inspector
6 Years Ago
Fix range attribute step Add slider field
6 Years Ago
Add Header, Range, and Multiline attributes
6 Years Ago
Maintain property accessibility modifiers in generated proxies
6 Years Ago
Replace another finalizer that would never be called with Destroyed
6 Years Ago
Fix filesystem watcher leak
6 Years Ago
Fix Inspector.RenderDefault
6 Years Ago
Revert "Fixed vue not reacting to variable changes (again)" This reverts commit 5623324fa81ebbb7bef4e18a58285868f1c3e137. Fix combine() mutating arrays the wrong way
6 Years Ago
Make properties with non-public setters show as readonly in inspector
6 Years Ago
Fix in game console scrolling
6 Years Ago
Add HudComponent.Destroyed, hide a bunch of HudComponent stuff that should be private/internal
6 Years Ago
Fix some inspector/imgui style issues
6 Years Ago
Fix ragdoll editor
6 Years Ago
Add imgui addon (refactored from the one in engine) Remove vue component namespaces Remove the old imgui Fix case sentivity issue with vue components Tolerate null RootComponent in AbsoluteLocation/Rotation/Scale Remove debug log from JS Fix some imgui stuff (disabled/readonly flag, scrolling, styles) Inspector bring up Update EntityInspector, other small fixes Enum inspector Fix readonly, handle setting things in structs, other small fixes Remove the old inspector
6 Years Ago
Use json.net to deserialize arguments in JS->C# calls