userRubatcancel

5,834 Commits over 3,592 Days - 0.07cph!

9 Years Ago
* Fixed engine.WriteSave being able to write files outside of the save folder. * GitSync
9 Years Ago
GitSync
9 Years Ago
* Don't allow players to download banned addons via WorkshopDL * GitSync
9 Years Ago
Added Blade Symphony icon
9 Years Ago
Changed version format to YYYY.MM.DD instead of YY.MM.DD for VERSIONSTR
9 Years Ago
GitSync
9 Years Ago
* Fixed GMpublish.exe update -icon not working * Updated GMad.exe to latest version from GitHub * Fixed a few compile warnings
9 Years Ago
Fixed a crash with Entity:SetBodygroup
9 Years Ago
Fixed a crash with Player:ExitVehicle() being used in CPropVehicleDriveable::VPhysicsCollision Fixed PhysicsCollide for vehicles not being triggered without a driver
9 Years Ago
Merge some scripts from HL2 games.
9 Years Ago
* Removed $selfillum from weapon_frag worldmodel * GitSync
9 Years Ago
* Fixed JSONToTable duplicate values from arrays
9 Years Ago
Updated pistol and grenade world models
9 Years Ago
* Fixed GM:StartChat return value leaving chat visible on super widescreen resolutions. * Prevented people from putting fake servers to server list * GMPublish: Only try to remove icon from Steam Cloud if we tried to update it * GitSync
9 Years Ago
* Add materials for TOOL.Information stuff * GitSync
9 Years Ago
* Fixed physgun beam not removing on drop * Fixed server workshop addons redownloading even if we already have subscribed to that addon * Improved performance on server workshop addons when updating the timestamp ( Hopefully this will reduce amount of crashes caused when joining the server )
9 Years Ago
Improved serverside performance of Player.UniqueID Player.UniqueID now returns 1 in singleplayer on client too. GitSync
9 Years Ago
Fixed NWVars and GlobalVars default value not working
9 Years Ago
Recompiled hlfaceposer.exe so it works. Added english closecaptions for EP1, EP2, Portal Restored Closed Captions Missing closedcaption message is hidden by default ( cc_captiontrace ) Added \n to console prints that needed it Removed TEST[filename] console spam if workshop addon errors Fixed Combine Autogun on ep2_outland_09 not dealing damage Updated icons for PHX seats Automatically unsub from Demos, Saves & Dupes Attempt to fix Linux compile errors GitSync
9 Years Ago
Fix Legacy Addon gamemodes not loading if the addon doesn't have a lua/ folder.
9 Years Ago
Apparently I need to change it here too
9 Years Ago
Sync with GitHub
9 Years Ago
* Switch to concommand.Run and concommand.Autocomplete instead of the global functions that call functions mentioned before * Order convars in preset files consistently
9 Years Ago
* Removed FCVAR_CHEAT flag from cl_drawhud * Fixed SetupWorldFog & SetupSkyboxFog not being called if the fog was not enabled beforehand by console commands or the map * Fixed IsOnFire flag not resetting * Fixed FOV being stuck on some HL2 maps * Added Blade Symphony to the mountable game list ( Please test ) * Removed addons.txt and gamemodes.txt as they were not used
9 Years Ago
GitSync
9 Years Ago
* Fixed gamemodes not loading properly from legacy addons * Mount Games after addons, not before
9 Years Ago
Rollback displacement alpha changes
9 Years Ago
Fixed displacement alpha being inverted in Hammer Added Build_Tools.bat to build Mapping and Modelling tools Added detail.vbsp for hammer Updated garrysmod.fgd to use new icons Added icons for the fgd
9 Years Ago
Fixed hammer, added map compiling tools, added model compiling tool ( needs testing ), moved garrysmod.fgd to GarrysMod/bin
9 Years Ago
GitSync + Update Bootil to latest version
9 Years Ago
Fixed net.ReadUInt not using unsigned integers
9 Years Ago
GitSync
10 Years Ago
GitSync + New fancy spawnicons
10 Years Ago
* Improved preset saving. (Force lowercase, add number prefix) * Converted old file names to new file names for default presets
10 Years Ago
Sync with GitHub + One more blocked convar
10 Years Ago
* Fixed some addons not being able to be extracted. * Returned maps/*.png to game addon whilelist * Fixed Player:KillSilent not forcing player to exit vehicle, making him stuck dead * Fixed util.IsValidModel false-positives, now you can spawn big pipe from HL2 * Added more blocked commands to prevent servers from fukcing up players * Fixed materials/gm_construct/grass-sand.vmt $surfaceprop2
10 Years Ago
Sync with Git
10 Years Ago
* Fixed 3 NPC kill achievement not working * Updated launcher icon * Fixed Entity:SetCustomCollisionCheck and Entity:SetShouldServerRagdoll not being able to reset their values
10 Years Ago
Sync with Git
10 Years Ago
Sync with GitHub.
10 Years Ago
Fix muzzle for HL2 Pistol worldmodel
10 Years Ago
Update Steam.inf
10 Years Ago
Get rid of PlasticSCM files from .vpks too!
10 Years Ago
Sync with GitHub
10 Years Ago
Sync with GitHub.
10 Years Ago
Fix getmaps.lua
10 Years Ago
GitHub sync
10 Years Ago
Attempt to fix gmad and gmpublish not being included into the depot for OS X and Linux
10 Years Ago
GMad.exe: * Pause the console window on help screen only on windows * Updated whitelist GMPublish.exe * Updated whitelist * Added ability to update icon of an addon * Added ( hidden for now ) ability to list all files in users Steam Cloud * Added additional "remove file" calls to make sure nothing ends up stuck in the Cloud on fail * Updated help message * TODO: Add file verification
10 Years Ago
Update all CS:S weapon models.