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repogarrysmodcancel

296 Commits over 2,465 Days - 0.01cph!

5 Years Ago
Fixed HL1 wep sounds and world models Options menu tab stuff Physics Gun => PHYSICS GUN Only affects player's inventory, not spawn menu HL1 stuff in spawnmenu Also changed up some HL2 names & rearranged NPC weapons in order of usefulness
5 Years Ago
Restore encoding for gmod_eng.txt
5 Years Ago
DCategoryList reacts to SetBGColor Fixes garrysmod-issues/issues/3815 Merge branch 'master' of garrysmod
5 Years Ago
Minor spawn icon editor changes stop perform layout infintie loops on sidebar added tab icons Changes to DFileBrowser and DHorizontalScroller DFileBrowser has an example in derma_controls Added DHorizontalScroller.GetCanvas, ScrollToChild, SetScroll DPropertySheet tabs can be right clicked to quickly switch between tabs when they overflow DPropertySheet's width
5 Years Ago
WorldTip Consistency
5 Years Ago
Dnumberwang code style (PR#1356)
5 Years Ago
fixes to ENT:BeingLookedAtByLocalPlayer And people wonder why PRs don't get merged Co-Authored-By: Collin (code_gs) <collings509@gmail.com>
5 Years Ago
Hydraulic toggle option And a small bugfix which required you to press the keybind twice before the hydraulic would work
5 Years Ago
Checkbox visual clarity improvement Its for Hammer but affects everything else too
5 Years Ago
Style consistency for weld.lua
5 Years Ago
Add MarkupObject metatable to the registry (#1541) Co-Authored-By: Collin (code_gs) <collings509@gmail.com>
5 Years Ago
Spawnmenu editing hints Halo.add with no entities silently fails ImageCheckBox.Set/GetChecked
5 Years Ago
Flechette effects iin Mp fixed
5 Years Ago
Fixed faceposer UI bug was hiding last flex accidentally Icons for spawnlist rightclicks lower screen res css fixes Language files Fix flechette console spam
5 Years Ago
Moved weapon script files Updated language files Some HL1 translations Added missiing stuff How the hell did this not get into the previous commit
5 Years Ago
ENT:HandleAnimEvent for nextbots
5 Years Ago
Fix player class error
5 Years Ago
Player Class changes Player classes are set on all clients automatically clientside Added hook GM:PlayerClassChanged Player classes are initialized as soon as they are set, instead of on first hook call Explanation to !IsFirstTimePredicted() Nextbot:FireAnimationEvent dummy/docs
5 Years Ago
Backgrounds do not change in loading prop_effect changes Bodygroups and making MakeEffect usable Serverlist changes Stop refreshing server list upon joining a server or switching between server list types (Internet, LAN, favorites, etc) Double the amount of servers shown per gamemode Do not hide "Stop refreshing" button while browsing servers of a gamemode Reduced rankiing impact of empty servers, increased ranking impact of full servers Server ranking based on player count now starts earlier Fix copypasta error
5 Years Ago
Moved default spawnlists Moved default spawnlists to settings/spawnlist_default
5 Years Ago
Fixes for SWEP/SENT table recreation Also makes ENT/SWEP table inheritance more consistent
5 Years Ago
Panel changes/fixes Fixes for GetCount not updating Hide tabs in icon editor Spawnmenu icon editor doesn't display an empty Bodygroups tab Invisible children of DHorizontalScroller will no longer affect position of the visible panels Fix for prop_effect bodygroups
5 Years Ago
Fix up whitespace in localization
5 Years Ago
Fixed an exploit with gm_giveswep Also renamed npc_tf2_ghost from Test NPC to Example NPC. TODO: Change classname too
5 Years Ago
Hints can now use dynamic keybinds Tool translations fixed up More consistency Keyboard Settings labels Updated keyboard tab keybind labels to be more descriptive. Spawnmenu right click menus translated Sandbox settings text improvements Better more descriptive strings for the Sandbox server settings, as well as improved server browser player counts translations Main menu updates *Last played map now snaps into view when opening the New Game menu * Added recent news to the main menu
5 Years Ago
Menu bar translations/changes * Moved gmod_drawtooleffects to appropriate file, and it now affects tool tracer * Menu bar translations * Menu bar items that require sv_cheats 1 now reflect that Minor changes Axis tool nocollide help text Paint tool duplication prevention Some whitespace changes Soundscripts updated Added Hl1 music, fixed up Hl1 weapon sounds, removed unnecessary files
6 Years Ago
Get rid of direct thread links in Readme
6 Years Ago
Fixed DLabel.GetColor
6 Years Ago
Updated surfaceproperites.txt Updated surfaceproperites.txt to remove some entries to fit the 128 entry limit. Removed snow_normal (instead adjusted snow to be less slippery) Removed some HL2 Ep2 properties that were used on models with no physics Removed portal/tf2 properties
6 Years Ago
Renamed local function Genetic => Generic
6 Years Ago
Added quick filter to materials tool And fixed some translations of sandbox entities You can now ignite ragdolls
6 Years Ago
All properties now have proper target check Distance check, general entity validity check
6 Years Ago
Add filter to FindUseEntity trace oopsie
6 Years Ago
Restore encoding
6 Years Ago
HL1 sound stuff Turret classname translations changes to differentiate which one is which HL1 stuff for chapter names and whatnot HL1 Sentry soundscripts
6 Years Ago
Restore encoding
6 Years Ago
Clean up table.lua a bit
6 Years Ago
DNumberScratch zoom freeze Press SHIFT to freeze zoom at current level.
6 Years Ago
Only try to stop multiplayer spam with dupe saves
6 Years Ago
Minor Duplicator changes * Can no longer immediately resave an armed dupe * More safeguards against bad user input * Better server logging for dupes and saves
6 Years Ago
Randomize HLS scientists
6 Years Ago
Some fixes Reduced lag with a very huge amount of notifications Reduced probabilty of the game crashing when rendering dupe icon
6 Years Ago
Use FL_ANIMDUCKING for crouching anim
6 Years Ago
Fixed not being able to +use ents in player clips
6 Years Ago
Removed old presets
6 Years Ago
Updated scripts/ folder Default Spawnlists updated Added default presets Updated soundscape files to match the live game version
6 Years Ago
ScriptedEntityType now works same on all ent types
6 Years Ago
Poser Tool and DNumSlider updates, Lang files updtd Faceposer got major BUFFs, Finger/Eye posers work on effects, DNumSlider new features
6 Years Ago
Fixed HUDPickup after changelevels GM.PickupHistoryLast value persists over changelevels!
6 Years Ago
BodyGroup support for NPCs in Sandbox