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793 Commits over 791 Days - 0.04cph!

8 Months Ago
Fix NRE with WaterController See sboxgame/issues/issues/3664
8 Months Ago
Removing type tag updates asset browser history Fixes sbox/issues/1169
8 Months Ago
Fix "Parent Folder" being active when in cloud asset node Do not hide facets panel when there are no facets In asset browser, so you can still access sorting options, and it is less jarring Fix TagEdit.OnEdited being fired twice for the same text Fixes sbox/issues/1169 Pressing F5 refreshes the asset list in the asset browser
8 Months Ago
Fixed a couple of warnings
8 Months Ago
Changes to ModelDoc outliner https://files.facepunch.com/rubat/1b1911b1/6zEGaMnR6A.png
8 Months Ago
Minimal content project no longer adds a default map file Also renamed the project to "empty". Map files can still be created via right click in the asset browser
8 Months Ago
Close project creator when creating not a game project Tools PopupWindow correctly sizes to content Descriptions for tool/library minimal projects
11 Months Ago
Added "Shaders" folder to Base Library csproj Fixed WorldTextEntity being affected by WorldPanels sboxgame/issues/issues/3225 Fix obsolete warnings about GameEvent
11 Months Ago
Added .vpk to .gitignore template
11 Months Ago
Add an option to create a .gitignore when creating a new project Fixed an exception when giving a project invalid asset location Fixed an exception when drawing BaseItemWidget items Happened when creating a new asset Warning fixes & adjusted project creation/open labels
11 Months Ago
Improvements to package selector Restrict ability to select multiple games/maps for launch configs. Do not require holding CTRL when selecting multiple addons for a launch config (Added BaseItemWidget.ToggleSelect) Package selector properly selects initial selected items on open Use Asset Picker for selecting local maps in Launch Configs
11 Months Ago
Hammer 'convert model to mesh' respects bodygroups for models with source files Added support for bodygroups on static props
11 Months Ago
Documentation pass Minor code cleanups
11 Months Ago
Make the Publish Wizard description field multi-line
11 Months Ago
Fixed 'Convert Model to Editable Mesh' with compiled only models Fixes converting a model to a mesh when the model has no source .vmdl combining all bodygroups into 1 big mess. Now only the selected bodygroups are converted to a mesh.
11 Months Ago
Fix all the Input Actions obsolete warnings
11 Months Ago
Add "New Map" to folder context menu & move all 'new..' options to a sub menu
11 Months Ago
Documentation pass
11 Months Ago
Minor changes Nicer error when giving Graphics.DrawQuad invalid material Do not crash when SetupPhysicsFromOBB is given invalid input Added 'stretch' paramter to Rect.Contain Added implicit conversion from Sandbox,UI.RenderState to Rect
11 Months Ago
Documentation pass Update some packages Code cleanups
11 Months Ago
Documentation + typo pass
11 Months Ago
Documentation pass
11 Months Ago
Documentation pass Minor cleanups Add Editor.Application.SetStyles for consistency with Widget.SetStyles Editor.Application.SetStyle is now obsolete
11 Months Ago
Tools: Internalize WidgetGallery static methods Do not copy gigabytes of .tga files for Sandbox.Test Documentation pass
12 Months Ago
Documentation pass
12 Months Ago
Documentation pass on Sandbox.UI Fix documentation updates for base/editorbase dlls
12 Months Ago
Documentation pass on Sandbox.UI and other stuff Obsolete more HTML template methods Fixed UI.DropDown (<select>) not working from Razor
12 Months Ago
Drag'n'drop is able to find compiled assets
12 Months Ago
Fixed up Hammer ImagePlane Use real file extensions for Asset List drag'n'drop This helps with Hammer's ImagePlane to get the correct file extension, and also just makes sense.
12 Months Ago
Crack down on warnings in Sandbox-Engine
12 Months Ago
Fixed a regression with assets not loading from base tools addon Fixes Hammer/ModelDoc tree view styling Update these 2 mats that still keep recompiling
12 Months Ago
Sandbox.UI.Panel documentation
12 Months Ago
Prevent game crashes when overflowing string tables Add tooltips to sound preview buttons
12 Months Ago
Adjust VS project names for built-in editor addons Move tools.package.loaded event to ToolsDll Fixed obsolete warning
12 Months Ago
Make asset browser custom asset types refresh on tool compiles again EditorModelAttribute: strip _c from path
12 Months Ago
Fixed game window drag'n'drop being an error with multiple files sboxgame/issues/issues/3017
12 Months Ago
Include assembly name in type identity calculation Fixes a rare issue when there are multiple types with same full name. sboxgame/issues/issues/2939
12 Months Ago
Group Proxy preview updates when editing Transforms in the property sheet sboxgame/issues/issues/2990
12 Months Ago
Fix crashes/weirdness when extruding subdivided faces in Hammer sboxgame/issues/issues/2987
12 Months Ago
Recompile all materials again Apparently they had old CRCs?
1 Year Ago
Make PlatformEntity.StartMoveBackwards/Forwards actually start moving, not just set direction
1 Year Ago
Fixed game resource editor completely rebuilding when editing values Fixes drag-editing floats for example not really working for sound scapes, etc Increase default size of GameResource editor So that soundscape editor is not squished and basically unusable without editing width every time
1 Year Ago
Placeholder icons for local projects Addresses sboxgame/issues/issues/2468
1 Year Ago
Apply scale of ScaleAndMirror to particle nodes in ModelDoc (Shift+)Tab scrolls TextEntry autocomplete Addresses sboxgame/issues/issues/1190
1 Year Ago
Asset Inspector 'Open asset location' selects the file
1 Year Ago
Select the file when using "open asset location in explorer"
1 Year Ago
Hammer: Expose path node tangent values
1 Year Ago
Do not re-write .addon files when they did not change Fixes sbox/issues/847
1 Year Ago
Lets try rewriting generated razor syntax again some documentation corrections markdown style adjustments
1 Year Ago
Slap DefaultValueAttribute on DevCam values that can reset Because we don't have syntaxrewriter on razor pages