6 Commits over 28 Days - 0.01cph!
Align asset tag icon text to center & clean up
TagPicker popout changes
Add a scrollbar for when we have too many elements.
Add more visual separation between category columns
Rearrange Asset Browser type/tag groups so that types are only on the left
Ability to add any random tag to an asset via Tags context menu
https://files.facepunch.com/rubat/1b0611b1/sbox-dev_LxJY9AuyG1.mp4
Minor changes
Context Menu doesn't close when assigning tags
https://files.facepunch.com/rubat/1b0111b1/sbox-dev_FgjdlW8hmS.mp4
Call Asset.UpdateAutoTags when asset dependencies change
Refresh Asset Browser Asset Types on compile/addon change
Reshuffle default asset tags
Better default asset locations for Hammer
Hide certain tags like "Model Materials", "Gib Models", "Overlays" & "Decals" by default in "Everything > Models/Materials" locations
Added a separate "Overlays & Decals" section to Hammer's Managed Asset Browser to match the legacy asset browser
Fix Asset.MetaData throwing errors when trying to access non existent data
Save asset tags to Asset metadata
Added TagPicker.CategoryColumns
Open tag picker popup above the tag picker panel
Adjust how tag picker popup icons are positioned
Asset Browser tag picker uses 2 category columns
https://files.facepunch.com/rubat/1b2711b1/WY9VeMVLuT.png
Rename some default tags to be shorter
Automatically generate user defined tag icons
https://files.facepunch.com/rubat/1b2711b1/XWtQJLpV0H.png
Managed Asset Tags
Managed Asset Tags in Managed Asset Browser
https://files.facepunch.com/rubat/1b2411b1/LNDkr560bs.png
Add a way to exclude tags/types in the AssetBrowser
https://files.facepunch.com/rubat/1b2411b1/sbox-dev_uu0rJ4z64f.mp4