userRubatcancel
branchsbox/mastercancel

37 Commits over 31 Days - 0.05cph!

Today
Added spawnflags and parent fields to FGD autogen
comment
Yesterday
Add .lnk to .gitignore
comment
3 Days Ago
Fixed FGD double entity warnings
comment
3 Days Ago
PhysicsBody.Sleep => Wake(). Sleep(), IsSleeping() Merge branch 'master' of sbox
comment
3 Days Ago
Added PhysicsBody.Sleep property (Removed Wake()) Some autodocs for PhysicsBody/Group func_physbox spawnflags work
comment
8 Days Ago
Added PhysicsGroup.Sleep Added Sleep, Enable/DisableMotion inputs to func_physbox
comment
8 Days Ago
Undo player tag changes to triggers
comment
8 Days Ago
Triggers: Use "player" tag to detect players Also fixed entities with Health <= 0 not being able to touch triggers, we now only check for LifeState != Alive for players
comment
9 Days Ago
func_button moves correctly when parented Also implemented movedir_islocal, and made internal variables not public
comment
9 Days Ago
Implemented func_button's sounds & Press input Also some entity docs for fgd autogen
comment
10 Days Ago
Added basic func_physbox Moved some physics related stuff from Sandbox.Prop to BasePhysics, which is now the base for both prop_physics and func_physbox Fixed some props not doing impact damage at all
comment
12 Days Ago
"time before reset" works for prop_door_rotating Keep velocity for trigger_teleport Also adjusted trigger_teleport "Teleport relatively" to not reset Z axis.
comment
15 Days Ago
Make pressing Space in noclip work like it does in GMod Autodoc for some UserInput properties Fixed minor regression with door entities
comment
16 Days Ago
Remove VScript kvs/inputs from Hammer Added func_brush in C# with cleaned up hammer kvs
comment
16 Days Ago
Make FuncDoor.Locked public
comment
17 Days Ago
Implemented Locked state for doors Adds Lock/Unlock inputs, respects StartLocked spawnflag, OnLockedUse output Doors now also fire OnFullyClosed, OnOpen and OnClose
comment
17 Days Ago
Better Entity.ToString c# MapIO debug + visualizer thing (cvar and a console button) FuncButton: DelayBeforeReset 0 doesn't act as -1
comment
18 Days Ago
Update SDL2 to v2.0.14 Should fix plugging in a new audio device crashing the game Merge branch 'master' of sbox
comment
18 Days Ago
Fixed native filesystem not following symlinks when searching for files
comment
18 Days Ago
Fixed NoMoving buttons not firing OnIn/Out Fixed NoMoving buttons not respecting reset time Fixed view interpolation doing funny when teleporting the player setpos now also has arguments for angles (used by getpos)
comment
19 Days Ago
Reimplemented getpos/setpos/setang in C#
comment
22 Days Ago
Triggers now have OnStart/EndTouch Fixed Toggle input on trigger entities Fixed trigger entities firing their OnTrigger output every "wait" seconds, now do so only when first walked into Autodoc for TraceResult Added basic trigger_teleport
comment
22 Days Ago
Fixed damage less than 1 being treated as 0
comment
22 Days Ago
Fix implementation of Mathx.CeilToInt Merge branch 'master' of sbox
comment
24 Days Ago
Basic explosion effect for testing, applied to rust barrel
comment
24 Days Ago
Move Physics objects when teleporting entities Fixes dying in Sandbox when respawning or teleporting the player Merge branch 'master' of sbox
comment
25 Days Ago
Display a message when Steam is not running, don't crash
comment1 Comment
29 Days Ago
Physics damage is scaled with velocity, not static (the scaling should probably be tweaked)
comment
29 Days Ago
Maps without a spawnpoint no longer throw an exception, but a warning
comment
29 Days Ago
Fixed a crash in particle editor when trying to preview a particle that failed to preview Fixed a crash with Inspector tool and float data types
comment
30 Days Ago
Make sure soundsystem_lowlevel is rebuilt Fixes crashes with the soundsystem when enabling a new sound device, possibly other crashes
comment
37 Days Ago
Added Entity.SpawnFlags.Add Reimplemented basic prop_door_rotating in C# Increased "tickrate" for trigger_hurt
comment
37 Days Ago
Implement C# door Open/Close inputs, implement TimeBeforeReset for rotating door
comment
37 Days Ago
Make C# map IO case insensitive, fixes trigger_hurt not being targetable
comment
37 Days Ago
Fixed Hammer crashing when pressing CTRL+S without a map open Merge branch 'master' of sbox
comment
43 Days Ago
Fixed crashes/stuck "Downloading Files" message when disconnecting too early
comment
44 Days Ago
"▉▋▅▋ ▋▆ █▌▆▌▋▉▇▌█" █▇ ▌▇▍▊▍▊▍ ▅▌ ▆▉▋▉▆ + ▊▉█▉▌▊▇.▍█.▅▅▄▄▄▌▍▆▄.▇▉▇▊▋▇▉
comment5 Comments