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715 Commits over 212 Days - 0.14cph!

10 Years Ago
[ultimate_soldier] created title stage
10 Years Ago
[ultimate_soldier] revamped how player energy & dashing work
10 Years Ago
[ultimate_soldier] civilians dont follow SWAT they cant see
10 Years Ago
[ultimate_soldier] changed the way soldiers decide where to spawn
10 Years Ago
[ultimate_soldier] fixed AI soldier walk anim playing too fast after pickup gun
10 Years Ago
[ultimate_soldier] civilians leave the level
10 Years Ago
[ultimate_soldier] improved civilian pathfinding
10 Years Ago
[ultimate_soldier] player can leave the level
10 Years Ago
[ultimate_soldier] level exits
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
merge
10 Years Ago
[ultimate_soldier] civilians try to follow nearby SWAT team, civilians can get shot
10 Years Ago
[ultimate_soldiers] civilians move around too fast
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] started working on civilians
10 Years Ago
[ultimate_soldier] gun weight affects movespeed
10 Years Ago
[ultimate_soldier] improved the way AI pick up guns
10 Years Ago
[ultimate_soldier] improved the way the AI aims
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] added sawedoff shotgun
10 Years Ago
[ultimate_soldier] sfx panning relative to player
10 Years Ago
[ultimate_soldier] made shotgun sfx less deafening
10 Years Ago
[ultimate_soldier] centered sfx panning
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] new desert eagle aimer
10 Years Ago
[ultimate_soldier] new knife aimer
10 Years Ago
[ultimate_soldier] new shotgun aimer
10 Years Ago
[ultimate_soldier] gun wont look like youre throwing it when you pick it up and hold right click
10 Years Ago
[ultimate_soldier] shotgun shell casing
10 Years Ago
[ultimate_soldier] AI soldiers can no longer shoot a gun theyve dropped
10 Years Ago
[ultimate_soldier] added shotgun
10 Years Ago
[ultimate_soldier] added desert eagle and GunManager
10 Years Ago
[ultimate_soldier] guns can have different rotations peeds
10 Years Ago
[ultimate_soldier] switched knife sfx
10 Years Ago
[ultimate_solider] sfx tweak, put back in a shell bouncing sound
10 Years Ago
[ultimate_soldier] switched sfx
10 Years Ago
[ultimate_soldier] fixed high stun force when getting hit by thrown gun
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] double tap direction to dash
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] refactored gun colouring a bit
10 Years Ago
[ultimate_soldier] AI soldiers drop gun and melee when close to enemy
10 Years Ago
[ultimate_soldier] AI soldiers only pick up guns they can see
10 Years Ago
[ultimate_soldier] AI soldiers know how to knife attack
10 Years Ago
[ultimate_soldier] AI soldiers drop or throw gun when out of ammo
10 Years Ago
[ultimate_soldier] players energy slightly affects weapon sway
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] tweaked blood colour