81 Commits over 334 Days - 0.01cph!
reduce background size to create border
use ss2 dmg number particles
Set up player to use controller inputs
set default value for lastaim
Button input for retry
Merge pull request #1 from Facepunch/controller-support
Controller support
more nullref fix attempts
fix nametag issue
check for game over when players join/leave
fixes and balance tweaks
predict dashing
timer fix
delete nametag on death
player sprite hurt/attack
move choice panel when player down low
player ghost sprite
timed shield status
adjust hud, player colors, etc
fixes, chatbox
more damage statuses
fix bullets shrinking visually
boss hp bar
xp/heal statuses
status icons
grenade
more grenade stuff
more statuses
some fear statuses
freeze shoot status
more statuses
elite exploder, more statuses
elite zombie
elite spitter
elite spiker
elite charger
elite runner
balance, more status
lerp camera pos
use StatType to store stats instead of properties
some api fixes
Merge branch 'main' of sbox-2dtest
victory
crate
enemy xp drop range
magnet
player revive
fix boss hp bar persisting
boss sfx
boss charging
runner sprites and sfx
boss
boss healthbar
boss
spitter sprites
exploder sprites
charger sprites
freeze sfx
spiker visuals
spiker sfx
FreezeShootStatus
more freezing statuses
freeze burn status
runner enemy
enemy spike
fix spike pos
push strength
burning vfx only on client, frozen status
enemy timescale
sfx
clear death panel on restart
dash improvements
fire sfx
more sfx
sound wip
Merge branch 'main' of sbox-2dtest
sound positioning
sfx etc
health pack
health packs
remove debug
remove info panel
tooltip tweaks
last ammo damage status
fire spreading
round damage numbers
some fire statuses
only need 1 req status, not all
thing heightZ
more fire statuses
dash cooldown status
some more statuses
burning enemy status
charger enemy
dust cloud effects
reroll button
spitter bullet
improve spitter bullet
hp bar delta
death ghost
spawn repel tweak
fixed doubled choice ui
only host can restart
spitter spritesheet
balance
more blood stuff
zombie subclass
num dashes powerup
player damage floaters
status panel max label
blood test
Merge branch 'main' of sbox-2dtest
merge
use TypeDescription instead of strings
NumUpgradeChoices
health regen
dash indicator ui
Update HUD.scss
some fixes and ui polish, BulletLifetimeStatus, etc