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715 Commits over 212 Days - 0.14cph!

10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
[zombies] added new movement indicator
10 Years Ago
[zombies] cursor now above hud
10 Years Ago
[zombies] custom cursor
10 Years Ago
[zombies] build menu shows tooltips
10 Years Ago
[zombies] build menu shows proper icons
10 Years Ago
[zombies] fence debris when damaged
10 Years Ago
[zombies] added fence structure
10 Years Ago
[zombies] soldiers get stat experience for doing different things
10 Years Ago
[zombies] stat lvl up effect
10 Years Ago
[zombies] added stats for soldiers
10 Years Ago
[zombies] sometimes zombies will attack a wall if an existing entrance exists but is far away
10 Years Ago
[zombies] fixed some bugs with how zombies evaluate whether they should attack a structure
10 Years Ago
[zombies] when pathing attack structure, dont consider other soldiers blocking your path
10 Years Ago
[zombies] when they cant reach position, zombies attack part of the blocking wall instead
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
[zombies] if a zombie tries to path to inaccessible spot, attacks nearest structure to them
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
[zombies] soldiers can attack structures
10 Years Ago
[zombies] refactoring so that soldiers can target structures
10 Years Ago
[zombies] added BaseEntity subclass
10 Years Ago
removed deleted Debris class
10 Years Ago
[zombies] create debris when wall is damaged or canceled
10 Years Ago
[zombies] added a variant for wall damage
10 Years Ago
[zombies] each type of ammo does diff amount of damage to walls
10 Years Ago
[zombies] walls show damage
10 Years Ago
[zombies] walls can take damage from gunshots and be removed
10 Years Ago
fix in premake script
10 Years Ago
[zombies] consolidated walls & barricades
10 Years Ago
[zombies] cancel structure if builder is given new orders
10 Years Ago
[zombies] cancel behaviour if survivor dies while building/moving to build
10 Years Ago
[zombies] changed the way built barricades look
10 Years Ago
[zombies] smoke particles while building
10 Years Ago
[zombies] survivors swing hammer while building
10 Years Ago
[zombies] survivor holds hammer while moving/waiting to build
10 Years Ago
[zombies] survivor doesnt block self when moving to build
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
[zombies] wall animates being built
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
[zombies] reselecting a survivor that is waiting to build wont prevent them building when square clear
10 Years Ago
[zombies] fixed 2 errors in Soldier class, removed temp mouse pos fix
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade