5 Commits over 0 Days - ∞cph!
[zombies] fixed some bugs with how zombies evaluate whether they should attack a structure
[zombies] when pathing attack structure, dont consider other soldiers blocking your path
[zombies] when they cant reach position, zombies attack part of the blocking wall instead
Merge branch 'master' of arcade
[zombies] if a zombie tries to path to inaccessible spot, attacks nearest structure to them