715 Commits over 212 Days - 0.14cph!
[ultimate_soldier] gun kickback force
[ultimate_soldier] gunshot debris, bulletholes on soldiers, shots can hit bodies
[ultimate_soldier] gunshot debris, bulletholes on soldiers, shots can hit bodies
[ultimate_soldier] bullets can land on soldiers bodies
[ultimate_soldier] bullets can land on soldiers bodies
[ultimate_soldier] tweaks
[ultimate_soldier] tweaks
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] enemies pause before firing
[ultimate_soldier] enemies pause before firing
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] enemies shoot, bunch of tweaks
[ultimate_soldier] enemies shoot, bunch of tweaks
[ultimate_soldier] enemy death anim
[ultimate_soldier] enemy death anim
[ultimate_soldier] muzzle flashes
[ultimate_soldier] muzzle flashes
hide cursor while in a game
hide cursor while in a game
[ultimate_soldier] tweaked aimer, and it renders on top of everything now
[ultimate_soldier] tweaked aimer, and it renders on top of everything now
[ultimate_soldier] bullet holes
[ultimate_soldier] bullet holes
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] shooting affects aim
[ultimate_soldier] shooting affects aim
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] cant hit yourself while firing
[ultimate_soldier] cant hit yourself while firing
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
[ultimate_soldier] gun class
[ultimate_soldier] gun class
[ultimate_soldier] moved gunshot handling from Player to GameStage
[ultimate_soldier] moved gunshot handling from Player to GameStage
[ultimate_soldier] dynamic gunshots, gunshots stopped on hit
[ultimate_soldier] dynamic gunshots, gunshots stopped on hit
[ultimate_soldier] enemies can get shot in the head
[ultimate_soldier] enemies can get shot in the head
[ultimate_soldier] enemies that walk around
[ultimate_soldier] enemies that walk around
ESC leaves cabinets now, instead of clicking outside screen