243,538 Commits over 3,898 Days - 2.60cph!

10 Years Ago
lods for the head for alex
10 Years Ago
re-organised clothing file folders
10 Years Ago
Fixed some model meta files and material import settings
10 Years Ago
deleted redundant old clothing assets.
10 Years Ago
updated player skeleton: - cleaner naming - improved bone placement - removed weapon bones - added new L & R prop bones - added penis bone - added eye & jaw bones
10 Years Ago
Replaced/added clothing files with updated meshes & LODS on new rig.
10 Years Ago
Added wolf stub (does nothing but stand around looking badass) Added BaseAnimal - does nothing but bleed Fixed sphere collision bounds being fucked when entity rotated
10 Years Ago
Added an fbx for all clothing parts + LODS
10 Years Ago
Scene stuff
10 Years Ago
Terrain spec.
10 Years Ago
Water now reflects the sunlight. Terrain reflection tweaked too.
10 Years Ago
Fixed client compile error in PlayerInventory
10 Years Ago
Added hammer worldmodel prefab (needs model)
10 Years Ago
Changed shiny grass in test level
10 Years Ago
This file doesn't exist
10 Years Ago
Added resource gathering/spending indicators
10 Years Ago
Crazy merge
bot
10 Years Ago
VPK Build 47
10 Years Ago
idle animation and a new attack animation for wolf
bot
10 Years Ago
OSX Build 79
bot
10 Years Ago
Windows Build 63
10 Years Ago
Merge prep
10 Years Ago
Added unbindall, unbind, m_yaw, m_pitch to blocked command list. Fixed zombine playermodel vmt.
10 Years Ago
Aaaaand one last folder move, let's hope that's it
10 Years Ago
Moved terrain assets to Content/Nature Removed some shitty old placeholder normal maps
10 Years Ago
Moved all rock, grass and resource assets to Content/Nature
10 Years Ago
Moved all of Petur's assets to Content/Nature
10 Years Ago
Reorganized terrain assets
10 Years Ago
Updated clothes parts source file with basic_feet & naked_torso LODS
10 Years Ago
Send note's when resources picked up/used
10 Years Ago
Added missing meta file
10 Years Ago
Time of Day update to 2.1.0 prerelease 2
10 Years Ago
Fixed double language debug
10 Years Ago
Unignored and move shaderforge
10 Years Ago
osx libsteam update
bot
10 Years Ago
OSX Build
10 Years Ago
Restored billboard materials and fixed billboard texture import settings
10 Years Ago
Added inventory icons context menu
10 Years Ago
basic feet lods for alex
10 Years Ago
feet and torso lods for alex
10 Years Ago
SF plugin
10 Years Ago
Added render.fov back in from the old dev branch
10 Years Ago
ds: only load saved games if we have -load switch
10 Years Ago
Removed sln files committed by petur
10 Years Ago
Re-built SteamNative
10 Years Ago
Windows Build
bot
10 Years Ago
OSX Build
10 Years Ago
Close server if it's out of date (your batch file etc should update and restart)
10 Years Ago
Tweaked melee attack to be less missy if you're partially inside something
10 Years Ago
Fixed player world aniamtions sometimes not playing Local player's world animations are now predicted