userSam Pavloviccancel
branchsbox/tiled-rendering-cornerscancel

5 Commits over 31 Days - 0.01cph!

1 Year Ago
Compile shaders
1 Year Ago
Fix tiled rendering compositing in multicamera scenes https://i.imgur.com/wrqKgCO.png
1 Year Ago
Pass viewport offset to CDepthDownsampleLayerRenderer and offset it in the shader, fixes depth chain in multicamera scenes, always imply we're taking a full res downsample anyway
1 Year Ago
Fix formatting typo
1 Year Ago
Simplify and fix tiled light culling in corners, makes tiles match mipmapped depth fetch perfectly