userSamir Benouniscancel
branchsbox-assets/maincancel

27 Commits over 182 Days - 0.01cph!

8 Days Ago
wild grass billboards test files and setup
23 Days Ago
packaged food texture fix and asset party setup
26 Days Ago
default scene revert
28 Days Ago
packaged food finished textures
38 Days Ago
packaged food pre brand checkin
47 Days Ago
Cans branding update
2 Months Ago
packaged food - cans branding texture update Merge branch 'main' of sbox-assets
3 Months Ago
packaged food - cans update
3 Months Ago
food packaging - canned food, updated scale, pre 2D final texture pass
3 Months Ago
food packaging cans
4 Months Ago
watering can collision and scale update
4 Months Ago
wateringcans LODs and vmdl setup for all meshes and final textures added
4 Months Ago
Watering cans, final textures and masks and LOD0 setup
4 Months Ago
Watering can plastic and metal mesh and texture for editor
5 Months Ago
spraycan assets update
5 Months Ago
spraycan final textures added Lewis amazing 2D Graphics
5 Months Ago
kickstool tintmaks update re-applied tintmask to kickstool Merge branch 'main' of sbox-assets
5 Months Ago
Spraycans sbox files textures, lods, physics setup
6 Months Ago
spraycans asset model, texture, material and vmt setup
6 Months Ago
Kickstool texture updates Added branding to rubber
6 Months Ago
Kickstool asset update updated texture and data uploaded to asset party
6 Months Ago
Kickstool sbox files updated mesh and materials, all LODs added, collision updated
6 Months Ago
Texture update for kickstool Update kickstool texture
6 Months Ago
kickstool asset vmdl and vmat setup alongside fbx and textures
6 Months Ago
Moving folder from sbox_props to props updated references in vmdl files
6 Months Ago
All breakable meshes and LOD setup All textures updated for correct tinting, custom LODs for all mugs, gib pieces for all mugs, all collision adjusted
6 Months Ago
mug mesh and texture exports WIP Contains exported meshes for all 3 mugs some break pieces, textures and asset setup data Merge branch 'main' of sbox-assets