userSamir Benouniscancel
branchsbox-assets/maincancel

26 Commits over 152 Days - 0.01cph!

5 Hours Ago
packaged food texture fix and asset party setup
3 Days Ago
default scene revert
5 Days Ago
packaged food finished textures
15 Days Ago
packaged food pre brand checkin
24 Days Ago
Cans branding update
48 Days Ago
packaged food - cans branding texture update Merge branch 'main' of sbox-assets
2 Months Ago
packaged food - cans update
2 Months Ago
food packaging - canned food, updated scale, pre 2D final texture pass
2 Months Ago
food packaging cans
3 Months Ago
watering can collision and scale update
3 Months Ago
wateringcans LODs and vmdl setup for all meshes and final textures added
3 Months Ago
Watering cans, final textures and masks and LOD0 setup
3 Months Ago
Watering can plastic and metal mesh and texture for editor
5 Months Ago
spraycan assets update
5 Months Ago
spraycan final textures added Lewis amazing 2D Graphics
5 Months Ago
kickstool tintmaks update re-applied tintmask to kickstool Merge branch 'main' of sbox-assets
5 Months Ago
Spraycans sbox files textures, lods, physics setup
5 Months Ago
spraycans asset model, texture, material and vmt setup
5 Months Ago
Kickstool texture updates Added branding to rubber
5 Months Ago
Kickstool asset update updated texture and data uploaded to asset party
5 Months Ago
Kickstool sbox files updated mesh and materials, all LODs added, collision updated
5 Months Ago
Texture update for kickstool Update kickstool texture
5 Months Ago
kickstool asset vmdl and vmat setup alongside fbx and textures
5 Months Ago
Moving folder from sbox_props to props updated references in vmdl files
5 Months Ago
All breakable meshes and LOD setup All textures updated for correct tinting, custom LODs for all mugs, gib pieces for all mugs, all collision adjusted
5 Months Ago
mug mesh and texture exports WIP Contains exported meshes for all 3 mugs some break pieces, textures and asset setup data Merge branch 'main' of sbox-assets