userSol Williamscancel
reposboxcancel

256 Commits over 244 Days - 0.04cph!

Today
Changing Terrain.MaterialOverride updates mesh if it exists, Facepunch/sbox-issues#7180 Update Terrain buffer when transform changes, resolves Facepunch/sbox-issues#7192
Yesterday
Fix save/save as not working as expected with prefabs, default to location/filename of existing source if one exists Tweak editor File menu, make actions more context aware/prevent in dodgy circumstances Improve readability of File > Open Recents menu, show correct icons for type
Yesterday
Asset browser: Combine file and asset context menus, make non-asset context menus not useless Show code editor title for 'Open in X' code file context menu Rename/duplicate uses full file names (including extensions) for non-assets because that's handy Fix typo
Yesterday
Fix AssetPicker NRE
2 Days Ago
GameObjectNode does TreeNode.HasChildren, resolves Facepunch/sbox-issues#7167
4 Days Ago
Searching by filename with extension will test correctly with assets too, fixes Facepunch/sbox-issues#7174 Navigate to project root instead of selecting engine asset when ShowBaseContent is disabled, fixes Facepunch/sbox-issues#7175 Move 'Show Base Content' toggle to asset browser toolbar so people stop acting like I've stolen their car keys https://files.facepunch.com/solw/2024/December/17_16-46-AquamarineHound.png
9 Days Ago
Use Widget.Hidden for ControlSheetRow conditional visibility, avoids flicker on populate
12 Days Ago
Treat base content paths as Asset-type locations
12 Days Ago
Fix error when renaming uncompiled asset, fixes Facepunch/sbox-issues#7130 Renaming an asset in the Asset Browser immediately registers the new asset, fixes Facepunch/sbox-issues#7134
15 Days Ago
Proper object.Equals overrides for AssetBrowser entries Asset browser: fixes for thumbnails not displaying/regenerating properly
16 Days Ago
Use custom Qt styling/preferences in Launcher as well Launcher: this is a sort not a filter so don't call it one Move DefaultProjectLocation from editor cookie to launcher cookie, since we stopped saving that at some point Fix project location label being squished
16 Days Ago
Make sure we're correctly registering a resource or promise from Asset.LoadGameResource, resolves Facepunch/sbox-issues#6952 Tick FileWatchers after compiling all assets on startup, resolves Facepunch/sbox-issues#6635
17 Days Ago
Tweak wording on External Changes dialog to make it more clear what the options are Only ever show one External Changes dialog for a scene
17 Days Ago
Bring back external changes detected dialog, move to interface event Assets added at runtime can be loaded into promises/missing resources again Move prefab instance reload logic out of ResourceLoader Clear selection when reloading SceneEditorSession
18 Days Ago
Grey out tool buttons when disabled Fix asset picker when selecting cloud maps
19 Days Ago
TextEntry: Prevent brief caret selection of placeholder text, fixes Facepunch/sbox-issues#7087 Tweak TextEntry selection behaviour to match modern browsers
22 Days Ago
Show PanelComponent source location in UI Panels heirarchy UI Panels: fix deselection not clearing selected panel UI Panels: fix element nodes not updating when changed Optimise comically slow processing logic when pasting into TextEntry (several seconds -> low ms), Facepunch/sbox-issues#6938
22 Days Ago
Fix NRE on editor shutdown
23 Days Ago
Do TextEntry placeholder without a separate label, simplifies and makes placeholders/prefix/suffix all play nicely together also fixes Facepunch/sbox-issues#7060 Add support for caret-color css property, default to text color Tweak caret appearance, avoid nasty subpixel blur
24 Days Ago
Scene view: disable gizmo interactions while doing camera movement
24 Days Ago
Stop PathWidget fighting back in LineEdit mode and selecting the whole text, fixes Facepunch/sbox-issues#6869
24 Days Ago
Smite harmless "unknown tool window" warning from tool window trying to cleanup after itself
24 Days Ago
Scene Overlay: unsubscribe from event properly
24 Days Ago
Try to make SceneOverlayWidget size/position updating a bit more foolproof Add cloud browser to default editor layout
25 Days Ago
Creating new non-asset registers entry and opens rename properly, fixes Facepunch/sbox-issues#7001 Don't let creating new resources be blocked by not yet having a compiled version on disk, fixes Facepunch/sbox-issues#6991
26 Days Ago
Asset Browser: Everything location excludes cloud cache, non-project assets when 'Show Base Content' is disabled Asset Browser: only hide compiled versions of source files when they both would have been shown under the asset filter (don't hide .sounds because we have a .wav etc) Remove any existing package files when updating to new cloud asset version
29 Days Ago
Asset Browser: Show 'Open File Location' in context menu when searching too Asset Browser: Disable flat/recursive toggle button when searching or in meta location
29 Days Ago
Give each scene dock a unique name and fix load order so we maintain layout positions Move window layout to project cookie, will fallback to importing from editor cookie for now
29 Days Ago
Fix [Button] not showing in asset inspector, resolves Facepunch/sbox-issues#6985
29 Days Ago
Fix asset browser NRE, default location stomping cookied path Disable undo/redo menu buttons when there's no active editor session
30 Days Ago
Remove unused asset browser node type
30 Days Ago
Fix 'cut component' not being undoable, Facepunch/sbox-issues#6949
30 Days Ago
Fix warnings
30 Days Ago
Asset Browser: streamline navigation flow Asset location presentation tweaks, improved path handling Initial path widget width because it starting off small is so very annoying
30 Days Ago
AssetBrowserLocation tracks location type (code, assets etc) Create asset menu is context-specific to the location type, creates in place and opens rename flyout instead of using system dialog Unify usage of AssetBrowserLocation and its presentation/directory/hiding logic Asset Browser: Improve navigation outside of project tree Path widget only displays what can fit instead of freely growing, hide rest behind flyout
32 Days Ago
Stop reloading cookies, history etc whenever the asset browser becomes revisible Move project-aware location logic to AssetBrowserLocation, special cases for Core/Citizen, use root title in path widget Refresh asset browser sidebar, hide built in content behind 'Show Base Content' toggle FindProjectByDirectory prefers closest match in case of nested project paths (eg libraries) Disable ShowBaseContent by default Fix long FolderNode labels getting cut off early Selecting sidebar node for current location works with all node types
33 Days Ago
Make editing BaseItemWidget/ListView contents thread safe Thread asset browser populate, remove arbitrary and teeny weeny MaxFiles cap 'everything' location shows more than just up to the As now, search/type filtering works as you'd expect Fix path/search widgets not updating correctly for meta locations Fix NRE
40 Days Ago
Support for @ key razor attribute, Facepunch/sbox-issues#4103
44 Days Ago
Fix some compiled assets wrongly being hidden, Facepunch/sbox-issues#6814
44 Days Ago
Cloud browser: maintain location query when searching, clear facet selection with sidebar shortcut Remove unused folder node logic for cloud locations Skip dropdowns for facets included in the base/location query
44 Days Ago
Tidy/refactor search widget, asset type filtering works in both flat and normal views Make sure picker-enforced filters are shown in the search widget, disable user editing
44 Days Ago
Fix asset type filters excluding compiled assets that should be shown, resolves Facepunch/sbox-issues#6814
45 Days Ago
Fix broken loading screen characters
45 Days Ago
IsCloudInstalled doesn't care about versions by default Skip installing remote package if there's already an installed version by default, always download when explicitly installing/updating etc Remove manual package install button fix log interpolation
46 Days Ago
Asset browser: Fix dragging assets only including the first thing, resolves Facepunch/sbox-issues#6810
46 Days Ago
Tweak TabBar style for icon legibility, consistent positioning Consistent placeholder text for search widgets Asset browser: Stop sticking "Resource" on the end of most asset type names
47 Days Ago
Scene Hierarchy: hide children in flat search view Scene Hierarchy: skip root, objects with hidden flag Scene Hierarchy: hide clear search button when there's no value, styling tweaks
47 Days Ago
Scene hierarchy search searches whole scene, rather than just filtering visible nodes Scene Hierarchy: explicit t: token for searching by component type Scene Hierarchy: tag: token to filter by GameObject tags
47 Days Ago
Flag scene unsaved changes in a better place, fixes not being flagged in some cases, Facepunch/sbox-issues#6799 Consistently style scene tab titles in titlecase
47 Days Ago
Download initial server packages (on join) in parallel, Facepunch/sbox-issues#6786