branchrust_reboot/main/tattooscancel
13 Commits over 123 Days - 0.00cph!
infoRust development commits are now under /Rust/
Mesh patintables use box filtering so stencils don't look aliased and pixel-y
Make stencils menu scrollable
Bulk update of all 32 clothing prefabs items that contain skin to add the tattoo UV1
male/female body LOD updates with tattoo UVs
Added tattoo stencils from concept team
Tattoos survive shuffleplayerseed, to make testing a bit easier (and they mostly transfer between male/female)
Tattoos get applied to clothing renderers with playermodelskin components
Female body UV1 for tattoos
merge from stencil_changes
restrict brush type and size
Light ink opacity value in shader, brighter ink contributes a little less than darker ink to avoid colours being too intense/saturated
Simplified tattoo colours
merge from tattoos/art_pass
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